OneEyeTheHard

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OneEyeTheHard
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United States
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53

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  • I should have known something was up when it finally saved my sound settings for the first time in over a year lol
  • Thought I had stepped back into the real Army for a second there reading OP
  • Toe_Tag_ wrote: » Ya. I submitted a bug report on the lean issue. It definitely seems to be slightly active even when it's not in use. There also seems to be a camera issue since the update. It looks as though it is slightly closer to the charact…
  • Shortly after posting this, after having gone through the steps the matchmaking makes you go through over and over, I adjusted my settings and went back into matchmaking. Immediately found a room to play in. Somethings still off though. Spent 30 min…
  • Any dev that wants to check it out just has to log in and play for one round to see it.
  • Keebler750 wrote: » Are they headshots? If they are, there is nothing wrong with the gun. What I try to do in that situation is not put my head in front of the bullet. Problem is usally pebcac. I just logged in and immediately noticed the di…
  • LetumOmnis wrote: » These beta testers need to actually play the PS4 version before offering facts. The "pistol glitch" kills with one shot no matter where you hit a target. This is not about headshots, it's about the "pistol glitch". Please…
  • Nice job! Gonna log in now ans try it out
  • Video games have a tendency to not simulate all those thousand metal fragments. If they did that, the first exploding thing would be our hardware... LOL!
  • -Ner0- wrote: » A bullet can penetrate a wall but a nade can't. For sure. I was applying real world physics to it thinking that's how it was programed. I understand the logistics of that in this game may not be feasible. On that note, how c…
  • TheTots wrote: » That wall is penetrable and your shot lined up perfectly with a teammate on the other side. For you to get kicked that fast with 1 shot means this wasn't your first time shooting a buddy that map. The kick threshold scales so th…
  • I'd love to see, if such a thing exists, a layout of each map showing the penetration values of each surface on that map. Knowing the maps I already have a decent idea but it would be nice to see it all on paper.
  • P1MPSKiLLET wrote: » Oh no... I didn't mean that.... I was a 5 star general when it comes to AA2.. lol I played that so much I should have sought counseling. I was just referring to this PS4 / Proving grounds. I went up in rank 5 times if I r…
  • Something that works for me for the weapon skin is I go in there and manually select it every time before I start playing. Even if the skin selected is the skin I want to use, I still move it to a different skin before re-selecting the skin I want. …
  • Crd86 wrote: » Does anyone else have a problem with there stats mine says i have played 17000 days I like the game but not that much lol anyway to fix this? My thought on seeing this when I look at others stats is that they constantly leave the…
  • The game is alive and well. I've never once had an issue finding a game to load into at any time of the day. Not sure when you stopped playing, but team killing has been very much contained. You still get bullet in the back chumps but the damage …
  • frankof wrote: » If its not here, its not likely to happen anytime soon https://forum.americasarmy.com/discussion/7176/plan-for-pc-ps4/p1 Pretty awesome looking list.
  • I wanted to stop in and say I captured two more instances of this happening yesterday. Based on the timing of the dev post saying a fox would be in the next patch I didn't know of that meant the last patch we had or one still to come. Anyway it appe…
  • There's been a lot of rubber banding lately when I'm sitting between 30-60 ping. A lot. Some servers are unplayable.
  • Kartigan wrote: » We've identified a possible cause for the reload bug. A fix for it will be in the next patch. Thank you for all the feedback and the video. It showcased looking into the reload sequence, and with some theory crafting we foun…