(Beer_me)lobo
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- (Beer_me)lobo
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United Kingdom
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Comments
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you mean re-publish it ? , first id say try contacting the map maker , it is do able but frowned upon and can lead to a steam ban if the owner finds out
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heres a video on
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lol nice idea with the plane takeing off ,wonder where ive seen that before
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nice to see some new assets, even if theyre no collision models
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sorry thought you wanted the fix , not sure think its when the lightmap texture is to closely packed
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https://forums.unrealengine.com/development-discussion/content-creation/11255-object-has-overlapping-uvs
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dds file are texture s ,like tga aa2 material files are dds and speed tree , is a program that devs use to make trees
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nividia pluggin for photoshop will open dds file, then save as tga , keebs ,its a paid program but look at speed tree , also a lot of vids on texturing models out
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devs did somthing with wolvies assets so you cant use them , if you want keebs ive got the same trees ,i can send you them
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not all water materials go on the fluid surface actor ,had same happen ,
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as long as it was stock assets,materials, as muzza said ,custom assets and materials, are an other thing , find map file in steam workshop folder copy it to desktop, rename it, then add it to my games eddy folder etc ,open it in eddy , save as new …
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=[O2K]=.kinDIACT wrote: » Its creating .bin files not map files then they are outdated maps
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they also said they would never do aa2 maps
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it is used to help index ,you dont really have to use flo or bdx , it just helps ,so people ,know what type of map it is ,and also easier to find in the editor as all are indexed alphabetically , as for the mission type ive found errors if not used
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rpg ,team specific , assault , 2 or 3 rpg hits needed to "blow up" obj, allways possibilities
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https://www.audiokinetic.com/pricing/ wwise program pricing
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take it youve got it in a seperate folder, try fully loading the editor before you publish ,ive had a problem before map would only publish if eddy was fully loaded
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-=}WoLvErInE{=- wrote: » Csar + RPG = WIN! sf arctic
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doogle! wrote: » AA2 pipeline please. None of these bogus aa2/aa3 remakes "that makes no sense at all"