Coverlux

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Coverlux
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  • I really wish that the devs could let us know what is going on.
  • I hope that we will get some news soon. The next gen consoles are around the corner and I could see the army hit the ground running with the next AA being released on all big platforms at the same time. Then again I could be wrong.
  • Remaster as in with the same equipment/historical setting? I would rather have AA5 with all the new stuff, but I did enjoy AA2 as well. I really hope that AA5 will be again like it felt for me with AA2/AA3. Proving Grounds is ok, but it didn't hit m…
  • The competitive fps genre is...well...very competitive. AA vs. comp fps games like cs? uhmmm...yeah. I always liked AA for the authenticity and I think that this is it's strength, which should be kept in focus of the development - in my opinion.
  • I just hope that the current devs will go with more authenticity in the next AA - like the devs did in AA3. I think AA3 had potential, but there were too many bugs and from what I understand most of the devs weren't on the team anymore after AA3 got…
  • RollingInTheHurt wrote: » .!.dgodfather wrote: » If it's simply going to be a AAPG 2.0 No more cardboard cutouts painted in crayons or harry potter castles maps, please god just no! LOL...exactly how I feel about the atmosphere in PG. I ma…
  • I just hope that PG won't be the last. Any words from the devs on the next AA game? I guess it will be on UE4?! I really enjoyed AA2/3 and PG is decent as well, but it lacks the gritty atmosphere somehow for me. The training maps contribute to that …
  • America's Army: Pwning Grunts. Will definitely check out the release version. I'm curious how this will turn out regarding active player numbers/reviews etc...
  • "InFOCS wrote: .MetalBestia;18501"]COMPETITIVE MODE LIKE CS:GO ???????????? In my opinion, you need a HUGE playerbase to make ranked matchmaking work...if that is what you meant.
  • Oh....maybe someone will release something like the Assist for AA2.
  • PFC-Z.Markel[3rdID] wrote: » [Z-74] wrote: » I didn't know there was an AA3 but I checked Steam when I read this thread... The reviews are pretty bad. I keep getting the argument that AA3 is better but I'm not seeing how. It's a different g…
  • The M4 sounds better than before, in my opinion. However it seems like it will be polished. The transitions between single shots when firing rapidly in full auto sounds a bit choppy. I enjoy the opt-in and it gives me hope that the release will be d…
  • Is there a server running the comp mode? What changes does this mode include?
  • frankof wrote: » I prefer honor as its easier for most players to understand that 80 is higher than 30. How many regular players know the difference between SFC and 1SG? (without googeling it) Just tried the opt-in. I got a suggestion. Right no…
  • New? The rank system was already in AA3. Voted for Ranks.
  • Ehh AAA-titles still release on UE3.... https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_3 UE4 has higher system requirements. It is better on UE3 at the moment if you want to reach a wider audience. Especially if you want t…
  • -=}WoLvErInE{=- wrote: » For the peeps that got it(Ark), how is it gameplay wise and how demanding is it on your hardware? Don't have it but watched some streams. People say it's pretty demanding right now. Also, the game is grindy. It's best to …
  • Squad is very different from AA imo. I don't know how and if they will implement AA-Style CQB with small teams. That will probably be something they will do later anyways...it takes some good map design as well to make it work. If Squad is like PR t…