-=}WoLvErInE{=-

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-=}WoLvErInE{=-
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  • -=}WoLvErInE{=- changed their profile picture.
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    August 11
  • |FOX|kozini.pl
    Hi mate I was thinking if You could help. Im trying to get a best out of wwise engine by trying to find a perfect footstep sound for equilizer apo 5.1 setting. I dunno which freq are for the sound and which for other stuff. that link sort a lot for csgo:
    https://steamcommunity.com/sharedfiles/filedetails/?l=polish&id=416514443

    it would be handy if someone makes it like that for aapg

    cheers
    October 2016
  • [G]old{F}^Animus
    Hi WoLvErinE,

    i was hoping if you can assist me with one small issue i guess. I am trying to follow your guide on re-sizing the brushes on edges where you select only two vertices and pull them down. I came across the problem that some how it gives me a bit different options like in your video and it does not get resized vertically. How can I change that? below is my vs your example

    My example
    http://s32.postimg.org/ndxm5z8xx/my_View.jpg

    your example:
    http://s32.postimg.org/bbyk0u875/volve.jpg

    thanks for help
    May 2016
    • -=}WoLvErInE{=-
      -=}WoLvErInE{=-
      Hey bud, absolutely. It seems you have changed widget from "world" to "local"

      On the top you'll see in the drop box say Local, just change it to world and you'll be fine. Local is good to use when trying to move static meshes in angles that are not x,y,or z.

      Good luck and please let me know if that fixed it.
    • [G]old{F}^Animus
      [G]old{F}^Animus
      Its been quite a ride for me :) anyways thanks for assist and all the tutorials you have done. Regarding the static meshes, it seems like i am missing wuite many of them even if I fully load everything...will try to figure out
    • -=}WoLvErInE{=-
      -=}WoLvErInE{=-
      you should have all the assets that everyone else have. Just make sure you have aagame selected in the right menu before you fully load everything. Is there something in particular you're looking for that you can' find?
    • [G]old{F}^Animus
      [G]old{F}^Animus
      Foir example I was searching for the big bell which is located in the map Homestead on the right middle edge of the map if you start playing in assault.
  • Modtools
    ## sorry comment can be deleted -.- i am new in this forum
    January 2016
  • Modtools
    Hey Wolverine,
    Special thanks to you, your praise mean a lot to me

    I have a question.
    I found a way to import all aa3 and aa2 assets to aapg editor materials too.
    Do you know if i can use them without any righly problems or if its allowed to convert old aa3 maps to aapg.
    I did see there are some users already converting aa2 maps.

    Also i have found a way to ship the sound problems in the editor. Converted some sounds to sound cues -> do you know how to increase the radius of these sound cues ?

    Thx in advance
    (at the moment i am making some experiments with the kismet animation tool
    scene: player walks over trigger/marks truck in 200m distance a jet fly an attack over an fuel truck and destroy the truck with a missile -> bridge or dam is collapsing at this point)
    also experimenting with tanks shooting in an urban environment :-P

    Gz modtools
    January 2016
  • =groundHog=
    Hey buddy, I am having an issue uploading an image to a post. I can browse to the image but i don't see an "Upload" or "OK" button to upload it. Any clue?
    November 2015
    • -=}WoLvErInE{=-
      -=}WoLvErInE{=-
      Should work. Just click the image upload icon and add picture from pc. Click off the screen and press enter, and it should add it. If you're adding from link, just add the url and press enter.
  • -=}WoLvErInE{=- changed their profile picture.
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    April 2015
  • -=}WoLvErInE{=- changed their profile picture.
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    April 2015