How would you feel about not having hold breath feature?

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Comments

  • =IK=Doba==IK=Doba= Posts: 2,789Player
    edited June 2015
    any amounts of hold breath still is OP.. I mean in open beta right now you can sprint across the map stop hold breath and be dead accurate.. imagine with the current CEM penalties not being able to do that? sure would make run'n'gun much more difficult wouldn't it

    that said... in the back of my mind, something tells me from playing the recent opt in that I might have encountered just that.. ran and wasnt able to hold breath right after??!? .. might have to jump into closed to see .. but I wont be able to report back haha

    .. edit.. well actually when coming from a run to a stop and shoot, there isnt much of a CEM penalty at all at 100% health.. so the above is useless.. :)
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  • -PPaaxx--PPaaxx- Posts: 1,576Player
    edited June 2015
    I never see an enemy in my sight in the short moment when I hold breath so for me it's not OP.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • .shhfiftyfive-.shhfiftyfive- Posts: 495Player
    -Ner0- wrote: »
    I never see an enemy in my sight in the short moment when I hold breath so for me it's not OP.

    you're doing it wrong...


  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    I never use it.
    gKQ6BB2.png
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    -Ner0- wrote: »
    I never see an enemy in my sight in the short moment when I hold breath so for me it's not OP.

    you're doing it wrong...

    I can only lol
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    so all the sudden no one uses hold breath.. LOL.. great all the reason to get rid of it
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    Good to have if an enemy suddenly pop up in the middle of an 'hold breathe' (never happened to me). So I would say keep it.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    TheTots wrote: »
    As Cat said, we made changes on this mechanic. Give it a try with the changes and let us know what you think.

    I am speaking on these current changes. My feedback is up to date. I still think hold breath should only be on the m14 or m24.
    Pie charts + Graphs= Very Bad.



  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited June 2015
    -Ner0- wrote: »
    I never see an enemy in my sight in the short moment when I hold breath so for me it's not OP.
    -Ner0- wrote: »
    Good to have if an enemy suddenly pop up in the middle of an 'hold breathe' (never happened to me). So I would say keep it.

    That's some weird logic no offense if you don't use hold breath you cannot judge if it is OP or not because you have no idea whether it helps a lot or not at all because you don't use it and to say "so I would say keep it." on a mechanic you don't use is just...
    Pie charts + Graphs= Very Bad.



  • -PPaaxx--PPaaxx- Posts: 1,576Player
    -Ner0- wrote: »
    I never see an enemy in my sight in the short moment when I hold breath so for me it's not OP.
    -Ner0- wrote: »
    Good to have if an enemy suddenly pop up in the middle of an 'hold breathe' (never happened to me). So I would say keep it.

    That's some weird logic no offense if you don't use hold breath you cannot judge if it is OP or not because you have no idea whether it helps a lot or not at all because you don't use it and to say "so I would say keep it." on a mechanic you don't use is just...
    I use it.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
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