Automatically ban for the round jump and shoot players

In almost every european server "jump and shoot" is NOT allowed.
But several players do it anyhow, and in the chat you often can read: "Don't junmp and shoot !!!!".
Now, I am a programmer (not of games) and I ask to myself: is so difficult (I don't think so) to ban for the round programmatically players that soot while them are jumping, simply cheching a check box in the admin options???
But several players do it anyhow, and in the chat you often can read: "Don't junmp and shoot !!!!".
Now, I am a programmer (not of games) and I ask to myself: is so difficult (I don't think so) to ban for the round programmatically players that soot while them are jumping, simply cheching a check box in the admin options???
Comments
But seve.....
Gorilla is right: you cannot jump and shoot at the same time. You can only shoot after you landed. Latency and animations sometimes can cause that you see the enemy shooting before he touches the ground - but on he screen he has already landed.
I don't think such a thing should ever be implemented as an official admin tool.
AAPG have such a nice movementkit, but just a minority of all players know how to use it. Serveradmins should not try to limit it, its like to forbid greeens... It dont work.
Some kind of enlightenment in form of a video or what ever could be helpfull
While not ALL the players of these groups scream "NO JUMPING" some of the group admins are big into this stupid rule and when they're placed on a map OTHER than InnerHospital they choke harder than Piper Perri. Majority of the players who scream it are running lower tier systems that can't handle shadows OR don't have a high refresh rate monitor.
Owner/Leader - DFekt Gaming
Funfact: Often those "no jump" screamers are the same guys who say that you cant see more than 30 fps.
I seriously doubt that a hack could enable jumping and shooting. I think these events are related to networking, latency, and slightly misleading animations. By the latter I mean, that (if I remember correctly) the enemy can shoot when his toes touch the ground, not when he has fully landed.
In the NA, it's not so much of an offense though you'll still get the occasional person who ribs you about it. I'm back in the EU now, this time for 3 years, and I look forward to the multilingual moans right before I'm banned.
But no, please never make it a server option. That's crazy. If the Devs want to punish it, increase sway immediately after landing for a period of time.
2021, people ban those who have the guts to jump around corners or spam crouch.
(and yes, i ignored the consoles totally this time as i know nothing about how that plays)
Jumping has never worked the way some players think it does, its just a target not being in the location you shoot at, theres no hitbox distortion, no shooting while in the air etc..
Yeah... Because the usage of the M24 sniper rifle at less than 10 meters is totally standard practice. So is a headshot or getting blown up by a grenade being healed by a roll of toilet paper. /sarcasm
Realism is broken on so many levels in games...
IMO a recruitment tool only needs to connect positive feelings with the army (ie a fun to play game), not portray a realistic experience.
AMERICA'S ARMY
Funded by the Army Marketing and Research Group, America's Army, the official game of the U.S. Army, delivers an authentic and entertaining Army experience by reflecting the values, training, technology, skills, and career advancement of a United States Army Soldier. Rated T for Teen, the game features authentic weapons and technologies, realistic training and exciting gameplay missions.
But my point was to the players if you are or was in the army would you learn to jump and shoot.
TY at i see you in here Merlin good job