Random AAPickup Factory Weapon

Hi All,
My map is nearing completion, however aftr solving all the other issues so far i am stuck on trying to get the pickupweapons to spawn in random places on the map. I can do it with any moveable mesh, works perfectly, but the AAPickup just doesnt move. Ive tried move actor, teleport, nothing works. The weapon will spawn where you dropped it in the editor.
Does anyone have a way to do this?
Basically i want a few weapons to be strewn around the map to reflect battle casualties, but i dont want them to be in the same place every round.
My map is nearing completion, however aftr solving all the other issues so far i am stuck on trying to get the pickupweapons to spawn in random places on the map. I can do it with any moveable mesh, works perfectly, but the AAPickup just doesnt move. Ive tried move actor, teleport, nothing works. The weapon will spawn where you dropped it in the editor.
Does anyone have a way to do this?
Basically i want a few weapons to be strewn around the map to reflect battle casualties, but i dont want them to be in the same place every round.
Comments
I was hoping to use the weapon pickup,, but was thinking of moving a trigger to random positions and at that trigger use the kismet command to give a weapon , then hide the weapon mesh on the ground and use a HUD prompt to initiate the pickup, it works in my head and planned out on paper . but if i cant find a way to use the aapickup. ill have to try that
I know that this might not be applicable in every situation. Plus it has drawbacks for sure.
It doesn't have to be a box with a cover.