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Comments
He's right. I've been saying it all along.
Sure not. Was an hyperbole, as we say in Italy. I anticipated other (your) comments to answer. In the sense that someone can say: AAPG has few players because is LESS amusant that CS. But Arma3 is 10 times less amusant than AAPG, and have an average players number of 9.000.
TRUE. Is outdated but acceptable. And CS is 10 times more outdated of AAPG and has 230.000 average players!!
So is evident that IS NOT a problem of game engine, but of GAMEPLAY or REWARDS or something else. And I DON'T SPEAK about a more amusant gameplay.... Arma 3 IS NOT AMUSANT, but has 9.000 average players.
1) Me playing the game.
2) Making people cry.
3) Playing it drunk.
Just because you see something, doesn't mean it's the reality.
I prefer to be a 30 year old squeaker then a 12 year old talking like a god, with 1.9 on console. Oh what am I saying, you are still a E-8 rank so that makes you below me according to your logics.
I can't really compare Armed Assault to America's Army, specially not since Armed Assault is a Military Simulator and America's Army is a arcade shooter. MillSims like Armed Assault will always have more players in general, the fights are bigger with 100v100 PvP servers, they have vehicle warfare, there is a higher tactical gameplay with large community's supporting it and most of all they have a massive mod community supporting their games. The vanilla version of Armed Assault 3 I was meh, even as a big fan of their games and than we got ACE and ACRE mod and my life was complete
I do agree that there is a gameplay issue with AAPG that we've discussed here endlessly.
To sum: Very small skill curve where the main path to dominance is fast reflexes and map knowledge, sluggish feeling gameplay (today's gamer wants fast & responsive), very little tournament support and options for server admins, lack of features (AA2 had way more features by this point in development), poor map selection (when 75% of the matches in your top 5 maps are Inner Hospital there's an issue) + poor support for UMMs, silly gameplay features (like self bandaging every time you get shot, excessive suppression/aim punch combo, etc).
Anyway, here's the thing about CS. For one, CSGO is not really that outdated, sure the game released in 2012, but Valve continues to make updates to the engine regularly. Second, CS had a huge playerbase going back to 1999/2000. Valve was smart in that they bought out the rights to CS from its creators and turned it into a competition game. Once the game caught fire, they kept the gameplay similar for each subsequent version. Of course, there are people who will say that CS 1.6 = life and that every version after stinks, but in spite of those complaints, CS 1.6 plays way more similarly vs. CSGO than AA2.3 (the zenith of the AA series IMO) or AA2.8.5 plays vs. AA3 vs. AAPG. They kept their player base because they didn't change too much and focused on keeping the game as the number one competition FPS game in the world. It worked and continues to work.
To come back to AAPG, you're talking about a game with a player base that's like 1/1500th of what CS' player base is. You're not going to take a game that's outdated with such a small player base and make it rise to stardom. Sure, with some good changes you could maybe get a bump in the PC base, but AAPG is pretty much dead. Whenever we get AAV that's the Dev team's big chance to make a big impression and move this franchise forward towards reclaiming success.
Its stale, lacks any meaningful ongoing development, buggy and full of cheaters.
I doubt that has anything to do with it. Maybe back when AA3 came out people still had issues with Steam, but today it's the most reliable and most used game distribution platform available. I don't know a single person who plays PC games that doesn't use Steam at this point.
Tons of people tried AAPG. I remember seeing this place blowing up when closed and open beta came out. However, lots of people didn't like the game and left. I remember adding lots of people to my Steam list at the time and one by one they started expressing their dislike for the game and went to play other games.