PS4 Update Notes (13 MAR 2018)

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Comments

  • xOSCx--GooNz--xOSCx--GooNz-- Posts: 15Player
    Little clarification please.. Im online now and the button assignment is still broken. There is no patch but apparently you made improvements to the server yesterday. When would this patch come out?
  • {DH}=Trapper1978{DH}=Trapper1978 Posts: 8Player
    @TheTots, still issues with team balance and players in a party being on the same team. First match no issues. Second and forth match we got put on opposite teams. Second match was crossfire and the team balance put 8 players on one side and 6 on the other. It should be 7 v 7. Is there an auto balance option like in the pc version?

    Still love the game. Can't wait for bridge to be added
  • KartiganKartigan Posts: 84Developer
    If you leave your PS4 sitting for a few minutes after changing settings, they may stick. There's a queue building up when you change a lot of settings in one go. No guarantees on it, but it may help till we can get the next patch out.

    Trapper, did anyone leave the party after you joined the server? We are looking into an issue that occurs when the party changes size on a server, that breaks the party balancer.
  • {DH}=Trapper1978{DH}=Trapper1978 Posts: 8Player
    @Kartigan my party size was 2, myself and my son. The number of players did not change for the map. Meaning no one left the game as the new map started.

    Sorry I don't have more info.

    Trapper
  • Army_Vet_18DArmy_Vet_18D Posts: 15Player
    edited April 2018
    TheTots wrote: »
    Our programmers have been hard at work on fixes for the party system and server performance issues. This patch should greatly improve the experience of both! Also included are some new customization options, map bug fixes, and general game bug fixes. This update sets the stage for our upcoming new map that you can expect very soon!

    New Features
    • Added voice playback and transmit volume controls for PS4
    • PS4 servers now have unique names
    • Enemy weapon support added to the MySoldier menu
    • Head and Voice customization options are now in the MySoldier menu

    Map Fixes
    • Fix for grenades and flashes having no effect in cabinet area on Hydra
    • Fix for steel beam penetration on Hydra
    • Fix for penetration values on fountain on Hydra
    • Change to the Hydra server room floor to have a more accurate footstep sound
    • Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
    • Fixed minor collision issue on Hospital
    • Fixed Hydra bulletproof glass to make it bulletproof
    • Fixed visual bug on Intercept
    • Fixed cabinet penetration issue on Hydra at OBJ site

    Bug Fixes
    • Fixed issue with Hydra only supporting 6v6 on PS4
    • PS4 Ping values adjusted in matchmaking
    • Halved the wait times while creating a match
    • Fixed weapon optics not being properly unlocked
    • Offline mode now properly works on PS4
    • Scrolling through presets and key binding has been sped up
    • MP7 no longer shows in MySoldier menu
    • Fix for PS4 players able to use locked weapon skins
    • Fix for changes in MySoldier menu not saving
    • Fix for servers not showing the correct room for new parties to join
    • Fix for party balance on round change

    KNOWN ISSUES
    • If a member of a party leaves during a game that party may be split up. Backing out to the main menu and re-joining a game will fix this.
    TheTots wrote: »
    Our programmers have been hard at work on fixes for the party system and server performance issues. This patch should greatly improve the experience of both! Also included are some new customization options, map bug fixes, and general game bug fixes. This update sets the stage for our upcoming new map that you can expect very soon!

    New Features
    • Added voice playback and transmit volume controls for PS4
    • PS4 servers now have unique names
    • Enemy weapon support added to the MySoldier menu
    • Head and Voice customization options are now in the MySoldier menu

    Map Fixes
    • Fix for grenades and flashes having no effect in cabinet area on Hydra
    • Fix for steel beam penetration on Hydra
    • Fix for penetration values on fountain on Hydra
    • Change to the Hydra server room floor to have a more accurate footstep sound
    • Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
    • Fixed minor collision issue on Hospital
    • Fixed Hydra bulletproof glass to make it bulletproof
    • Fixed visual bug on Intercept
    • Fixed cabinet penetration issue on Hydra at OBJ site

    Bug Fixes
    • Fixed issue with Hydra only supporting 6v6 on PS4
    • PS4 Ping values adjusted in matchmaking
    • Halved the wait times while creating a match
    • Fixed weapon optics not being properly unlocked
    • Offline mode now properly works on PS4
    • Scrolling through presets and key binding has been sped up
    • MP7 no longer shows in MySoldier menu
    • Fix for PS4 players able to use locked weapon skins
    • Fix for changes in MySoldier menu not saving
    • Fix for servers not showing the correct room for new parties to join
    • Fix for party balance on round change

    KNOWN ISSUES
    • If a member of a party leaves during a game that party may be split up. Backing out to the main menu and re-joining a game will fix this.
    TheTots wrote: »
    Our programmers have been hard at work on fixes for the party system and server performance issues. This patch should greatly improve the experience of both! Also included are some new customization options, map bug fixes, and general game bug fixes. This update sets the stage for our upcoming new map that you can expect very soon!

    New Features
    • Added voice playback and transmit volume controls for PS4
    • PS4 servers now have unique names
    • Enemy weapon support added to the MySoldier menu
    • Head and Voice customization options are now in the MySoldier menu

    Map Fixes
    • Fix for grenades and flashes having no effect in cabinet area on Hydra
    • Fix for steel beam penetration on Hydra
    • Fix for penetration values on fountain on Hydra
    • Change to the Hydra server room floor to have a more accurate footstep sound
    • Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
    • Fixed minor collision issue on Hospital
    • Fixed Hydra bulletproof glass to make it bulletproof
    • Fixed visual bug on Intercept
    • Fixed cabinet penetration issue on Hydra at OBJ site

    Bug Fixes
    • Fixed issue with Hydra only supporting 6v6 on PS4
    • PS4 Ping values adjusted in matchmaking
    • Halved the wait times while creating a match
    • Fixed weapon optics not being properly unlocked
    • Offline mode now properly works on PS4
    • Scrolling through presets and key binding has been sped up
    • MP7 no longer shows in MySoldier menu
    • Fix for PS4 players able to use locked weapon skins
    • Fix for changes in MySoldier menu not saving
    • Fix for servers not showing the correct room for new parties to join
    • Fix for party balance on round change

    KNOWN ISSUES
    • If a member of a party leaves during a game that party may be split up. Backing out to the main menu and re-joining a game will fix this.

    Why does it not save player settings after new update, says they fixed it but everyone I leave I have to reset the settings?
  • Army_Vet_18DArmy_Vet_18D Posts: 15Player
    Why isn’t the settings being saved since the update says they fixed it? Everytime I leave I have to reset my settings?
  • THAILANDdaddyTHAILANDdaddy Posts: 12Player
    Same here. Settings not being saved. Also new map runs between 128-346 pong. This after no issue with other maps. Not played much since the other issue started that I reported. Was tired of being laggy and not being able to enjoy the game. Use to played with a 8/10 on excitement. Down to a 3/10 most recently. I know I’m just one person but I see so much potential in this game and it sucks that it can’t be fixed. I’m not a programmer of any sorts or know about the inner workings of video games but in my line of work if we have an issue we can’t resolve we reach out for help. Has the team here reached out for help? I’m sure there is someone out there who can fix these issues.
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