Seen as everything you use in your map has to be included within your map package, it's currently impossible to add you own mini-map.
It's all about how the client stores/reads the various game files and packages. The only way I assume it could be possible would literally be having to send your minimap to the devs to include with the game so that everyone who plays your map gets it, but as I'm sure you can imagine that'd be a lot of micro management on their part.
The only way custom minimaps will work is if devs change and allow their use (if it's even a possibility somehow) from within map packages.
If my trollery drives you crazy, you'd better put on your seatbelt.
I'm not friends with kismet, he's never liked me, refuses to do anything to help me and whenever I ask him to, he does it wrong. But.. Kismet would argue it's all me.
If my trollery drives you crazy, you'd better put on your seatbelt.
Does the game allow you to add your own HUD elements via kismet with flash and Gfx or by anchoring a camera to the player that hovers over a minimap elsewhere? i havent spent too much time on it, and im new to all this so its probably just me.
I cant figure out how to get it to draw my minimap, im pretty sure its tracking my player and everything.
Im new to this modern day game dev stuff. i imagine it takes a lot longer to learn than the time ive spent on it.
at least its easier than learning to use synth eyes, and PF track with all the other compositing and 3D softwares. that took me years. Still im starting from scratch in this.
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It would be really helpful though...
so im gonna waste a bunch of time trying to make anything that even resembles a mini map.
It's all about how the client stores/reads the various game files and packages. The only way I assume it could be possible would literally be having to send your minimap to the devs to include with the game so that everyone who plays your map gets it, but as I'm sure you can imagine that'd be a lot of micro management on their part.
The only way custom minimaps will work is if devs change and allow their use (if it's even a possibility somehow) from within map packages.
ive done node based editing in advanced video and motion tracking softwares, never a game engine until now. so idk anything about it.
it is
How do i switch the udk3 camera to parallel instead of perspective? i want to in order to take a screen of the map from above for the mini map.
Also.... https://docs.unrealengine.com/udk/Three/EditorButtons.html
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I cant figure out how to get it to draw my minimap, im pretty sure its tracking my player and everything.
Im new to this modern day game dev stuff. i imagine it takes a lot longer to learn than the time ive spent on it.