Epic Screenshot

neuroforceneuroforce Posts: 4Player
edited January 2017 in General Discussion
VIP shot to death while reaching Zulu. Match won ( we were attacking )
20170119180443_1.jpg

Comments

  • Dct.F|LeventeDct.F|Levente Posts: 624Player
    Well, who said the VIP needs to extract alive? :lol:
    Theory and reality are not that different. In theory.
  • -VI-ImaHustler-VI-ImaHustler Posts: 81Player
    i guess the server must have been on client side setting.
    thats why you dont compete on client side :P
  • TheTotsTheTots Posts: 2,278Player
    i guess the server must have been on client side setting.
    thats why you dont compete on client side :P

    kfns47i5qemm.jpg
    v8ccqht.jpg 76.9K
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • SSKnecaboSSKnecabo Posts: 2,721Player
    And here's the explanation of devs being absent recently. Browsing them memes for epic comebacks. Time well spent.
  • TheTotsTheTots Posts: 2,278Player
    8ozk0k1vuvcb.jpg
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • -pR|Arkeiro-pR|Arkeiro Posts: 775Player
    edited January 2017
    What about this? Is this how it is suppose to work?

    kjKT5

    Someone teach me how to post images on this forums, I fail everytime

    Over 2k Golden Hawkeyes.
  • TheTotsTheTots Posts: 2,278Player
    So there was an internal prank command that put the whole server on their heads. How it's happening organically... i do not know.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • Twitchr.Carbon8Twitchr.Carbon8 Posts: 337Player
    that would be a good prank
  • ziozio Posts: 109Player
    edited January 2017
    neuroforce wrote: »
    VIP shot to death while reaching Zulu. Match won ( we were attacking )
    20170119180443_1.jpg
    Seems legit.
  • -VI-ImaHustler-VI-ImaHustler Posts: 81Player
    edited January 2017
    TheTots wrote: »
    i guess the server must have been on client side setting.
    thats why you dont compete on client side :P

    kfns47i5qemm.jpg

    While the meme is indeed funny..
    It would be nice if you suggest a better explanation.
    As far as i see it this must be miss syncronization
  • neuroforceneuroforce Posts: 4Player
    Well, who said the VIP needs to extract alive? :lol:

    =)

  • SSKnecaboSSKnecabo Posts: 2,721Player
    Same thing with flag and probably bomb as well. With good timing you can kill the enemy extracting after the round is already lost. I don't think this has anything to do with CSHD vs. SSHD even.
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    edited January 2017
    The objectives (flag/backpack and the extraction points) are literally a space.. invisible boxes that when married triggers an event.. in this case, a win.
    If my trollery drives you crazy, you'd better put on your seatbelt.






  • As long the VIP is where he needs to go, he wins. I made my team lose a match by dragging the dead body of the VIP to the extraction point before, best way to get people mad at you :lol:
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    edited January 2017
    As long the VIP is where he needs to go, he wins. I made my team lose a match by dragging the dead body of the VIP to the extraction point before, best way to get people mad at you :lol:

    So VIP have to reach the goal dead or alive. :)
    Save the VIP dead or alive!
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • -Ner0- wrote: »
    As long the VIP is where he needs to go, he wins. I made my team lose a match by dragging the dead body of the VIP to the extraction point before, best way to get people mad at you :lol:

    So VIP have to reach the goal dead or alive. :)
    Save the VIP dead or alive!

    Correct, as long he gets over the finish line he wins :awesome:
  • (Beer_me)lobo(Beer_me)lobo Posts: 649Player
    not actually "dead " till he bleeds out or gets secured
  • TheTotsTheTots Posts: 2,278Player
    What the others have said is correct. As long as the object/person hits that volume it's completed. It has nothing to do with synchronization or hit detection.
    The game wasn't made exactly to my specifications, so I feel it's broken.

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