Specific Suggestions

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Comments

  • COBAS_InsiderCOBAS_Insider Posts: 1Player
    I Agree
  • -]H[-Bulls-eye-]H[-Bulls-eye Posts: 6Player
    I Agree
  • frankoffrankof Posts: 1,096Moderator
    1. dll's isnt injected into the exe, the exe is read into memory, then the dll. is hooked on to a gamehook in memory, this is already checked by PB.
    Problem is, you can only scan for know hooks, private/unknown hooks will still be undetected.

    2. IP/MAC bans dont work, most public connections are on a dynamic IP and can be changed at will.
    MAC addresses can be spoofed, and on top of that, they are not unique, even if they should be.

    The rest i dont really have a comment on.
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  • -[U|S|A]-DannyBoy-[U|S|A]-DannyBoy Posts: 376Beta Tester
    "- wrote:
    GoW[=-Rayl-ITA;5749"]Dear AAPG Devs,
    I want to suggest you some game improvements:

    The possibility to ban IP/MAC Address from a server like in AA2 because some players, banned from a server, make another account form come back and disturb inside the server.
    ACI don't give the possibilty to check linked accounts, and we can't pass our time to ban all the multiaccounts that we don't wnat inside our servers.


    You already can ban many ways, in game, ip/mac guid via pbtool.. You can even make a badname.ini file and add clan tags, or names, or ip's however be careful banning by ip, may end up kicking people with a similar ip,

    But the one thing you said that ACI don't give the possibility to check linked account?

    That is just not true!!
    One day I will graduate noob school!!!
    -[U|S|A]-DannyBoy!!


  • SacchoSaccho Posts: 1,577Player
    frankof wrote: »
    Problem is, you can only scan for know hooks, private/unknown hooks will still be undetected.

    Server-side solutions like FairFight definitely try to get around that limitation of signature-based detection.

    I'd imagine there are heuristic-based client-side approaches, too, but don't definitively know of anybody doing that.
  • wR.Skinny^wR.Skinny^ Posts: 3Player
    -SD-DELTON wrote: »
    It would also stop "it was my brother not me"

    Me too ...
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    I think what ever we do we will never stop hackers look at whats happening to Aussie servers.
    They always find a way to spoil our games.
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  • +1
  • +1
  • SSKnecaboSSKnecabo Posts: 2,721Player
    Really? You even ask cheaters to support those anti-cheating proposals that don't even make sense?
  • frankof wrote: »
    1. dll's isnt injected into the exe, the exe is read into memory, then the dll. is hooked on to a gamehook in memory, this is already checked by PB.
    Problem is, you can only scan for know hooks, private/unknown hooks will still be undetected.

    2. IP/MAC bans dont work, most public connections are on a dynamic IP and can be changed at will.
    MAC addresses can be spoofed, and on top of that, they are not unique, even if they should be.

    The rest i dont really have a comment on.

    Thanks for explanation, but I want to ask why in a game like Infestation: The New Z (different as gameplay, i know) there is a working anticheat made by their Devs?
    But the one thing you said that ACI don't give the possibility to check linked account?

    That is just not true!!

    Oh yes, it's true because now you can't check all the information of an account if you're not ACI Member, and they don't give the Membership easly.
    If I have a server on this game, I must have the possibilty to check who is playing on my server and if it's a multiaccount just banned by me.

  • wR.!Demon!wR.!Demon! Posts: 1Player
    I Agree
  • I Agree
  • {4F}DeadlyGrouse{4F}DeadlyGrouse Posts: 277Player
    well a new thread on this subject hasn't been posted in a couple weeks. Guess it was time.
  • frankoffrankof Posts: 1,096Moderator
    edited October 2016
    "- wrote:
    GoW[=-Rayl-ITA;47153"]
    Thanks for explanation, but I want to ask why in a game like Infestation: The New Z (different as gameplay, i know) there is a working anticheat made by their Devs?
    Are there?
    A quick search suggested otherwise.
    They do however use some type of HWID ban if you get caught.
    (that one didn't look like it was all that tough tho)

    But sins im no "hacker" i dont know the validity of what i found.
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  • !Bro[Show]!Bro[Show] Posts: 6Player
    SSKnecabo wrote: »
    Really? You even ask cheaters to support those anti-cheating proposals that don't even make sense?
    Lol'd

    BTW I agree with adding a clan section in the AA official site.

  • SSKnecaboSSKnecabo Posts: 2,721Player
    !Bro[Show] wrote: »
    SSKnecabo wrote: »
    Really? You even ask cheaters to support those anti-cheating proposals that don't even make sense?
    Lol'd

    Sometimes reality is so sad it will make you laugh. I have to admit I find it quite amusing as well, such an obvious cheater as well. I wonder if whoever told him to comment even knows lol.
  • -pR|Arkeiro-pR|Arkeiro Posts: 775Player
    Good luck with your sugestions. I don't see any of them really making the game better at this point BTW. However about point number 1, cheaters are not even the big problem now, you can use your eye and do it manually, even if you taking a risk banning innocents, its not a serious problem to the game.
    But I like the effort of all your italian friends coming here to support your idea, quite funny tho.

    Over 2k Golden Hawkeyes.
  • I agree
  • KodenKoden Posts: 284Player
    edited October 2016
    -SD-DELTON wrote: »
    Ip/Mac address/guid/email

    Limit these to only one account and it will stop most of the hackers coming back.
    As it is now a hacker can join a server wreck it get banned and be back on the same server in 5 minutes with a new account.
    As for the rest ACI covers all that no need for the dev's to do anything.

    Your lack of knowledge about a matter you're (supposedly) so sensible to is appalling...


    Btw: what's up with all the comments from the Italian guys just posting "I agree"?? Makes the thread useless to read, just make a poll next time.
    SSKnecabo wrote: »
    Really? You even ask cheaters to support those anti-cheating proposals that don't even make sense?

    Lmao! Just noticed...this is ridiculous :awesome:
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