The lean example is possibly the worst I've seen. If someone leans twice and spots you or you guys had some firefight before, etc., don't stand in the same place unless you're intentionally willing to take the risk of getting pre-fired.
This is some of the most basic things you learn while playing FPSs, I don't even comprehend how is this discussion even happening, is the average level in this game that low?
Let's be honest, the issue is not the hop, but your inability to overcome adversity. To tell the truth, hoping only effects headshots, if your aiming center mass the vertical of the hop is so low your still hitting the pelvic region and registering shots on target.
What's really at the root of why your dieing in that situation is that the hop itself distracts you. Causing you to jerk or lift and therfore giving your enemy the advantage.
You can debate realism in this situation, however that is stupid, this is not real life it's a video game. To reiterate my points... if the hop is down range it should have little to no effect on your hitbox, really it just makes it harder on him because he's trying a more difficult shot. If the enemy is able to creep right up around the corner and jump shot you... thas your fault for not using sound and maintaining situational awareness. You should always know what's going on around you 360 degrees and atleast 25 yards out.
The lean example is possibly the worst I've seen. If someone leans twice and spots you or you guys had some firefight before, etc., don't stand in the same place unless you're intentionally willing to take the risk of getting pre-fired.
This is some of the most basic things you learn while playing FPSs, I don't even comprehend how is this discussion even happening, is the average level in this game that low?
Bad example or not but i get many kills every single round like that
The lean example is possibly the worst I've seen. If someone leans twice and spots you or you guys had some firefight before, etc., don't stand in the same place unless you're intentionally willing to take the risk of getting pre-fired.
This is some of the most basic things you learn while playing FPSs, I don't even comprehend how is this discussion even happening, is the average level in this game that low?
Bad example or not but i get many kills every single round like that
Apparently not as much as me though, there must be something else I abuse. Let's find that and nerf it, genius balancing strategy.
Its strange how players with 3.98 k/d don't want the game to be more challenging I wonder why that is.
This is ridiculous. Removing the ability to jump just adds limitations, which do not make the game more challenging, but more frustrating. As with all of the shooting punch, the slowed down peeking, and such. Actually, newbies are more likely to be affected by these limitations more than experienced players.
Comments
Come back once you realize your proposed change won't make noob bashing any more challenging.
I love this community!
If that's what it takes for you to get that frag good luck if it does change.
Watch my youtube and count how often I quickpeek for easy kills, good luck with that. Now stop talking non-sense.
I love this community!
YES!
AA2 2005 - 2015
AA:PG 2015-
This is some of the most basic things you learn while playing FPSs, I don't even comprehend how is this discussion even happening, is the average level in this game that low?
pretty much.. mostly due to it being an older community..
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
eazzy there young fella's
Old is gold. Sonic is middle aged by now.. but he can still run fast
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
What's really at the root of why your dieing in that situation is that the hop itself distracts you. Causing you to jerk or lift and therfore giving your enemy the advantage.
You can debate realism in this situation, however that is stupid, this is not real life it's a video game. To reiterate my points... if the hop is down range it should have little to no effect on your hitbox, really it just makes it harder on him because he's trying a more difficult shot. If the enemy is able to creep right up around the corner and jump shot you... thas your fault for not using sound and maintaining situational awareness. You should always know what's going on around you 360 degrees and atleast 25 yards out.
Bad example or not but i get many kills every single round like that
AA2 2005 - 2015
AA:PG 2015-
Apparently not as much as me though, there must be something else I abuse. Let's find that and nerf it, genius balancing strategy.
I love this community!
Some say mouse 1, some say mouse 4..
I love this community!
Ok.
Well as long as its this way i get easy kills.
Single or sniper both
AA2 2005 - 2015
AA:PG 2015-
Sarcasm shield ignored ?
This is ridiculous. Removing the ability to jump just adds limitations, which do not make the game more challenging, but more frustrating. As with all of the shooting punch, the slowed down peeking, and such. Actually, newbies are more likely to be affected by these limitations more than experienced players.