Server swaps map back to default.
SFC-D.Jackman[3rdID]
Posts: 9Player
Title might be a bit confusing, couldn't think of the word I needed.
Recently if a server is idle with no match being played, the map selected will be reverted back to the default map on the command-line. I've looked almost everywhere to find a setting for it, is there one or am I just blind?
Edit: The reverting could be just UMM to default map.
Recently if a server is idle with no match being played, the map selected will be reverted back to the default map on the command-line. I've looked almost everywhere to find a setting for it, is there one or am I just blind?
Edit: The reverting could be just UMM to default map.
Comments
2) Are you running UMMs?
3) Are you trying to START on a UMM?
4) Have you configured the MapRotation and MapVote lists?
5) Do you have the server set to keep the UMMs updated?
This has been a test of the emergency flame-fest system. Please do not adjust your set.
GameSettingsUpdateInterval=20.0
Maybe one of the dev's can confirm if this is right.
If it is you can find it in this file and change it.
AAPG\AAGame\Config\AAGame.ini
1 - Server is hosted on a locked server for 3rdID private use. Server is started on BDX_Breach_EX
2 - I am running UMM.
3 - I'm starting on default maps.
4 - Typically we don't change the lists because we have admins to just change the map.
5 - Yes.
I wouldn't say it is, it's only when the server is idle it tends to change back. Usually we get all of our members in and then go over anything and in-between conversations on Teamspeak it switches.
I found out the server swaps at 10 mins after it's selected. So it could be "ServerNeedsUGCMapsUpdateDelay=600" but I'll give "GameSettingsUpdateInterval=20.0" a test.
1) How are you hosting and starting the server?
Is the this an offsite Gameservers (etc) type server using their interface, or are you running a private home server-type scenario behind your own router with the ingame Host A Server tool or batch files?
It matters because of the issues with the ini overwrites we're seeing.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
; A flag indicating that the server should auto-update UGC maps
bServerSteamUGCAutoUpdate=false
Hosting a server from End of reality...and this is the only solution I found to stop the 10min. kicks in warm up mode!