Greetings!
If you would like to take part in the discussions, sign in below!
Categories
Latest Discussions
- Getting a mover to stop on hitting another mover
- Teamkilling
- Fix Shadows
- Aspect ratio
- =Immortal Souls= Clan
- Late nighterz
- Require all new joiners to go through basic training
- Automatically ban for the round jump and shoot players
- AAL Europe League 2020
- Will America's Army Proving Grounds Ps4 get another update?
Comments
It's easy enough to shift the analogy to "[arbitrary game] adding a cooldown on an ability", right?
It's not like lean got removed, just nerfed. And, as you've said earlier, best players will still adapt to find the limits of its effectiveness.
Anyway. I haven't felt like it's the massive change some people here are suggesting (feels fine to me, just slower -- I never built my play around the peek mechanic), so I just don't really have a strong opinion on it either way.
You know......like bugged match high scores, and stuff. :rolleyes:
As I said, good players in any sport adapt to new conditions better than their counterparts. If that doesn't describe you, I apologize.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
That argument does nothing to better game balance or to better the game period.
I brought up a perfectly valid counter argument of "if we're going to remove quick peaks due to them being overpowered, why is supported still in the game?", which has just completely been looked over by you for whatever reason. Quick peaking was a counter to corner camping and supported position. Corner camping isn't really something you can fix and I can accept that, it's in pretty much every FPS, however leaving in a counter measure for it is a viable plan.
Supported, however, can be removed and the devs just choose not to do it, no matter how broken it is. Apparently having no recoil, no sway and 99% of yourself covered isn't too OP but being able to peak a corner is(where, when you do peak and shoot, you still have to control your recoil, sway, adjust to the enemy, etc.).
So lets recap, we take away the "overpowered" ability that actually requires a level of skill to pull off, but we leave in the overpowered ability that requires 0 skill, and that's apparently what is being called balance.
And I can't even figure out where this idea to change the lean comes from. Who complained about it? I've seen nothing about it in forums, [TOS Violation] I never even heard a complaint about it in game. Was this just a dev complaint? Beta testers complaining to them? I'm seriously curious about this process.
I've played this franchise since 04. 1 and 2 were great. 3 was a disaster. PG started off having promise, and is slowly going down the drain(or I should say, slowly has went down the drain, there isn't much further to go), and no one is doing anything to fix it.
We keep watching the number of players in this game just drop..and drop..and drop, and I can assure you it's not because people are getting tired of playing a good game.
I have seen very few dc, IK, iNv, coN play recently. I have also lost interest rapidly. What do you expect though, government work has disappointed the [TOS Violation] out of me for 10 years in RL, may as well translate over to my e-hobbies.
The fact that all you got from that post is the stats thing just further proves my point.. I just threw your stats in there for the cherry, it was never the main dish. Also my stats were never bugged, this has nothing to do with my point.. but nice excuse. It has nothing to do with staying classy or not, and mostly to do with you not being able to see anything below this pedestal you seemed to have put yourself and your "knowledge" on..
As for adapting, I've opened this game 3 times since the FGN finals.. played 1 match the day of the update, played a couple today.. so lets say 5 maps in over a month.. I think I adapted just fine.. these pics aren't to brag by any means, just to prove my point that it isn't an issue of adapting.
Scooby understands what I'm getting at, you are clearly to ignorant to see through your own arrogance though.
I love this community!
On a sidenote I'm not sure how that approach of constantly nerfing things is gonna work out in the long run.
I love this community!
So at this point I'm clueless as to why it wont save, other than the inkling that the 2 methods of logging into the game (through the main menu and alternately the launcher) are in some way conflicting each other.. especially seeing as its only started happening since a main menu logging in method was adopted.
I don't even mind that it don't work tbh, takes me all of 1 whole second to type in my password, it's just that something as trivial as this, that gives an option to save the fields.. that don't/won't work, it kinda makes me think I'm the one doing something wrong.
This is my issue with it, mind you I haven't played a single round since last match which was well over a month, Vip sure isn't going to persuade me to do so.. but hearing about yet another skilled move being nerfed has me worried.
My biggest complaint is that the game caters for newbs, this proves it furthermore and we just took a step backwards.
I read the reason why it got nerfed, funny I've never seen it in game.
I'ma stick to Insurgency atm, especially with the new compete mode, matchmaking coming soon.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
http://forum.americasarmy.com/discussion/5808/aapgmod-v1-0/p1
And remember Login still doesn't work?
The game isn't any harder.. If you read through the other posts, that's not the issue. Also I wasnt aware of any macros for leaning, and I've never heard of anyone comparing this game to CoD, especially the leaning
I've been getting this off and on, you can just cycle through the scopes, works to show your skin
We should slow every single action down so the old timers can have time to react..
imo slow actions hinder ones abilities which results in boring skill less gameplay..welcome to AA
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
In lack of skill ceiling and amount of unique mechanics/depth I'd compare this to CoD.
I love this community!
The problem is not even the lean on its own, this has been a slow death by a thousand cuts every update since the beginning of open beta.
I hope it's not just Devs and Betas driving the changes.
Who is in charge of the direction of AAPG? Seriously. What's the plan. These last 3 years have been a huge disappointment. I'm not saying the Devs are incapable, but as contractors, they need the direction and guidance from someone with decision making abilities.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
And if the Devs decided to take "sprint" out of the game, we'd have to adapt even more, wouldn't we?
An absurd example, yes... but my point is that it's not about being able to adapt. Yes, skilled players will adapt and win, but just winning, itself, isn't fun... Good gamers get bored of easy games very quickly...
Slowing down the lean removes an important dynamic from the game that makes it interesting.