What about 30+ people per side?
Yeah, I know another topic that has been asked way back in the day but imagine playing hospital ext with 28, 30, 34...40 people!! In my opinion that would be a blast.
Just a thought to add a little life into this game.
But I would feel bad for the admins, checking all those pings. lol.
Just a thought to add a little life into this game.
But I would feel bad for the admins, checking all those pings. lol.
Comments
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
Not sorry for caps.
One can only dream.
I'll even one up this....How about the ability NOT to reset the game after each match. In AA3 you could play for days without a game or even a server reset. This kept players on the same side for hours. The fun I had with the same group of players for hours on end. Then AAPG came alone like a school principal; killing a lot of the fun.
"I love the Union and the Constitution, but I would rather leave the Union with the Constitution than remain in the Union without it." — Jefferson Davis
Imagine 60 players on the current maps. Imagine that this 60 players all have nades. Imagine this on the current maps... (Maybe RockRoad could handle it, but I highly doubt it...) I don't want to continue, or I'll have nightmares.
It would be absolute madness, in a wrong way.
To be honest most FLO maps are a bit too small for 24 players IMO. Don't get me wrong, more player could be awesome on the right maps, but I don't really see the current game viable for it.
My Portfolio / Site
No, no, not 30 on each side, that would be a disaster. 32 total would be cool if most of the maps weren't too small.
"I love the Union and the Constitution, but I would rather leave the Union with the Constitution than remain in the Union without it." — Jefferson Davis
But personally IMO I think Inner Hospital should be max 8v8, Harbor Assault 8v8, Downtown 8v8, Stone Ruins 8v8. At very least there should be some 8v8 servers with capable 8v8 maps in the rotation. Example of capable map rotation on an Official 8v8 Server could be:
InnerHospital
Downtown
Stone Ruins
Harbor Assault
Checkout
Breach
Watchdog
Spring Street
Red Line
Cabin Fever
Intercept
ShadowStep
Possible Other 8v8 maps could be Siege, overall all the maps above would need to be tested. But an 8v8 mode could revive this game for a lot of players maybe even make some who have left return. Something to seriously consider. IMO I think its definitely worth it and would up my time spent in public servers a ton.
Slums, Cold Front, Overload, Full Hospital could support 26-32 players. Would in fact make some of these maps more playable. Overload is huge and 32 players on this map would be a good thing to make it more popular same with Full Hospital. But what you want to prevent is servers running 32 players on Inner Hospital, Downtown maps that don't support it.
But the fact may be the game architecture coupled with the old UE3 engine can't handle lots of players and 12x12 is already pushing the upper limits.
But I agree, don't limit it per map. Just cap it at 32 slots and let server admins decide.
My Portfolio / Site
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
I think it could also put a strain on the current objective setup, unless some additional robustness and flexibility was exposed to allow for more creative/complicated scenarios.
your godly 970 sees lows of 110's double the players you expect 60's jeez.
Still waiting for optimizations on the maps and stuff before i start asking for more slots. But i seriously would like some 20v20 action or something more than 12v12 at least because it could add a huge playability factor to the game.
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My Rig (Midori-chan)
Windows 10 Pro 64bit | MSI Z97-G45 Gaming Mobo | i5 4690k OC'd @ 4.5Ghz | Gigabyte Gtx 970 G1 Edition | Samsung 850 PRO SSD | 16 GB Gskil Ram @ 2666mhz
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
Oopsie it looks like I quoted my own post, Oh well.. still not sorry.
670. https://www.techpowerup.com/reviews/MSI/GTX_670_Power_Edition/ Basically a Stock 680
squad 8-12
section/patrol 12-24
platoon 26-55
company 80-250