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And I rather not place blocking volumes along the rails.. if a player decides to jump in and die.. thats his decision
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
Awsome to see someone like yourself getting down and dirty in the editor, Map looks great Doba
.. Ive exported that SW model into STL. gonna see how it loads up in Editor when I get home
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
After:
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
This has been a test of the emergency flame-fest system. Please do not adjust your set.
I have a damage volume on my map Parking Garage so that if someone jumps on ther rocket flame that will lose health.
Using the cube brush, resize it to fill the area where the river is, and set low thickness and just above the water surface.
Use the brush to create an AAPlayerAreaDamageVolume.
Highlight the new volume, hit F4 to bring up the properties, and set the amount and type of damage it produces.
If you want people to die a slow death, set the damage per second to like 20-30.
If you want insta-death, set it to 100.
Play about with the options for damage type as I think they give different visual and sound effects.
Oh, and talking of volumes, I don't know if you have noticed the different options for blocking volumes. If you want to put a blocking volume on the non-collision bridge for example, you can either set it to blockall, which blocks players, grenades and bullets, blockweapons which only blocks bullets (and maybe grenades), and blockallbutweapons which will stop a player, but you can still shoot through it.
A slow death makes sense, makes it like you're drowning.. however if a player can still make call outs... that will have a negative effect on gameplay
I tried the "Block all" on the bridge.. it did nothing
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
I tried that with my AllTerrain rocks and Wolvy had to export them to 3DMAX or whatever to give it collision and then I reimported into my map file.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
My Portfolio / Site
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
lol don't make it too scenic the comp guys will [TOS Violation]
This has been a test of the emergency flame-fest system. Please do not adjust your set.
Well I like detail, it just can't be the type of detail you can hide in, once you have a hide and seek feel to the game it's failed competitively ..
I'm trying to keep the green up higher like the balcony area, it's ads to the feel.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
This has been a test of the emergency flame-fest system. Please do not adjust your set.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
It's now banned after the
latest update.
So back to this bomb.. ??
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw