Imo, it's a great idea for a game with health regen. After 30 seconds their health resets and you no longer get an assist because they are back to full health. The problem with this is in AA if I do 99% damage, and then the enemy camps with 1hp only to die 45 seconds later, I get nothing. Regardless of how long it takes for someone to die, if I did 99% of the work, I should be granted something for that.
It might be petty, but it also fixes a lot of the, "I swear I hit that guy too, this game's reg is trash" comments. A lot of times, you probably did hit him quite a bit, but you'll never know because he sat in a corner for 31 seconds.
TheTots wrote:I think this thread has run it's course......