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The point is that it's a really big problem if a lot of people simply can't get the game to work. Other than AA assist I can't think of a single game that had problems starting. If the problem can be fixed a lot of those negative reviews wouldn't be there, and I'd bet you'd get more eyes on the game if it was rated close to 90%. Being a free game is huge advantage. Being a free game and having a 90% rating is something almost no other game can boast.
If you want to grow the game it should be clear that fixing these technical issues should be the first step. You can't grow if you don't have new players coming in the pipeline because they can't start the game. Once they're in then it's a matter of giving them time and space to mature, which is where the community comes in. Eventually a few of them will even become comp players. Even then you have to keep the game compelling for people to stick around, and that could mean several things, maybe something as simple as achieving more skins (skin making competitions?), and also retaining existing players by keeping the gameplay familiar! This is important. You can't keep changing the game and expect people to put up with it. There's a big chunk of people who give up simply because the game has changed too much for them. This includes all the proposed changes for comp but also the changes from beta to final. Keep in mind that casual players are the pool you'd pick from and if the comp game is different from the regular game then that's just another barrier you've erected.
I'm not a CS:GO player but from watching videos it seems that the core of the game (mechanics/graphics/etc) hasn't really changed that much. What would players do if you removed jumping from CS:GO (sliding in AAPG)? The rules aren't really the problem as long as they are equally applied. Has anyone questioned why the knight in chess can jump over pieces? Nobody's claiming that's OP. That's just the rule and people have adapted their skills accordingly to it over time.
I hope people see that everything is connected. It starts with getting new players, nurturing them, and eventually getting some to play comp while at the same time keeping the larger community happy in the process.
well they cant do anything about videos, because you can not authenticate a third party video for being unaltered. That is the main problem. Of course you would still need ppl to judge the demorec recordings.
That is half correct lexy. Obviously PB is catching the cheese in game by providing pb kicks reported as pb violations. So with ACI or without ACI a person who has something that pb detects would be kicked out of the server. Livesecure simply streams the master ban list from ACI to the server and kicks the players who recieved a pb violation kick prior on another server regardless of the fact if he is still using cheese or not. If there were no live secure a player who stopped running cheese would not continue to get pb kicks on pb running servers.
Also Livesecure adds the players automatically to the master ACI banlist. Before livesecure you had to manually download banlists from ACI now we dont have to do this step.
But ACI livesecure does not tell PB to do a kick. It uses pb to check hashes of pb server logs and pbss.
cheers,
ApplePIE
EDIT: btw before there was any ACI PB was still doing its job by kicking cheese eaters out of protected servers
Punkbuster catches cheaters but very rarely also it isnt updating lately. Thankfully we got ACI but it is suppose to be punkbusters job at stopping cheaters and ACI has always done a better job than they have.
Hopefully in the future or future AA series title we can have multiple anti-cheats. Like vac and pb combined.
That and hopefully we can stream demorecs to ACI one day.
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
It does install PB and all, even if you were to to uninstall AAPG right now and reinstall it, you'd get a prompt to install PB even if you already have it. What people get kicked by is that the service called punkbusterB isnt running by default, everytime I reinstall punkbuster I need to manually go into the taskmanager and get it started. I'd imagine this is the most common reason for people getting kicked by PB.
If that's true it should be easy (?) for the dev team to check if the service is up and notifying the user with a message rather than kicking them, which basically looks like there's a problem with the game instead of PB.
And by message I don't mean some obscure line in the console that nobody looks at like 'kicked punk buster for 0 sec' or whatever it is. Needs to be nice and big so people will know what to do.
Thing is it isn't a fault with the game, as we've already established it's PB kicking people, not the game. What other AC can you think of that you need to install seperate from the game and then have to make sure that it's actually running? Personally I can't think of one. With all the flaws of PB I don't see the value of keeping it around. Nobody even expects it do its job so they install other AC ontop of it. Wouldnt you call that a failed product?
It's now banned after the
latest update.
Everytime I've been kicked by punkbuster it has told me with a window why, for example.
kicked, PunkbusterB not running.
Or something along those lines. The thing is, not everyone knows how to use google and even then, why should they be the ones making sure the AC is running, isnt that really up to the game?
That's what I thought when PG first came out back in closed beta. I thought, this doesn't deserve to have the AA name; I know what AA is, cause I played a lot of it, and what I'm doing isn't working. Note that that doesn't necessarily make it a bad game, I probably just suck at adapting. At this point, however, I don't really care how many changes are made. I would even throw in, say, sharks with laser beams. Whatever it takes to earn the AA name back (I was personally going for AA4, which is what a I call it anyway.) I'm a pretty critical individual, and that's just my opinion.
TBH, I uninstalled a while ago because I found CSGO, and I really love it. There are only a few few things AA4 has now that CS:GO doesn't, and it's not worth both for me even though one is free. One thing that really struck me was how Valve does a pretty good job of recognizing and then addressing mistakes quickly..... . . usually in... cough cough.... weapon handling and game mechanics. They still leave a lot to be desired sometimes, but I was very impressed to see them make a change, understand why it went wrong based off of comprehensive research and community feedback, and then fix it with an explanation to the community. This is my first time venturing onto the forums in a couple of months. I just hope we can get AA5 sometime soon or atleast something that will make the game worth it again. Keeping tabs, and when I see something, I'll be back. I don't have any sworn commitment to the AA name, and if I don't like it, I'm not going to play it until something different or better comes along.
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________