4k resolution requierments

124

Comments

  • Bam4DBam4D Posts: 976Player
    edited December 2015
    True. Finally a voice that knows. Maybe he will listen to you.

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  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Bam4D wrote: »
    GOOGLE.. Please Goole before posting, are you not embarrassed? does this not get old?

    WIKI:

    For older analog cathode ray tube (CRT) technology, display lag is extremely low, due to the nature of the technology, which does not have the ability to store image data before display. The picture signal is minimally processed internally, simply for demodulation from a radio-frequency (RF) carrier wave (for televisions), and then splitting into separate signals for the red, green, and blue electron guns, and for timing of the vertical and horizontal sync. Image adjustments typically involved reshaping the signal waveform but without storage, <font size="3" color="yellow">so the image is written to the screen as fast as it is received.</font> please re-read 3 times.. thanks. nano nano

    Ohhh check this out found in the same WIKI article.

    LCD, plasma, and DLP displays, unlike CRTs, have a native resolution.

    This from link you presented: http://computer.howstuffworks.com/question401.htm
    You didn't even read your own rebuttal. Do the math on those figures below.. and then remember
    the SONY FW900 has a .22 pitch your mind will be blown.

    Dot Pitch .25mm
    1,600 pixels/cm2
    10,000 pixels/pixels/in2

    Dot Pitch .26mm
    1,444 pixels/cm2
    9,025 pixels/pixels/in2

    Who are you actually trying to impress with pretending to know stuff? I mean you do know stuff but just on a surface level... calling the window control panel the nivida control panel.. just zapped all credibility you was gaining.

    And yes wrong again.. and posting again.. educate yourself first you're finding the proper information just not comprehending it or even reading it well must be because English is your 4th lingo. So we will let you slide on your mistakes.

    We may have to settle this on the AA battlefield.. I like Navy Seals Server but will cross the pond if need be.

    This is your problem bam, your knowledge comes from what you can Google from forums and wiki articles and you don't even understand what you read. Like BC actually telling you that there is no infinite resolution for FW900 even if you calculate generously. But you are a lost cause anyways..

    Keep believin brother
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    edited December 2015
    Saccho wrote: »
    I've read the FW900 didn't actually have a constant dot pitch; it was slightly higher at screen center.

    In any case, let's use the .22 pixel pitch you've given, though spec sheets often list it as .23.

    Let's call the screen 23" x 20". I'm being super-generous on all these numbers.

    That translates to a max resolution of 2655 x 2300 with that pixel pitch.

    Yes, you can try to render more, but now you're painting each phosphor multiple times, leading to blur.

    Not having a native resolution doesn't mean the CRT has infinite resolving capacity.

    Please read the highlighted parts again. BAM and I am glad I made you google for input lag as well. Unfortunately 0ms is still a pipe dream ;)

    @BC : I was also mostly talking about max resolution without deterring the picture quality. As far as I know, some could force it to run slightly higher but the results were not good.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Some TV stations here don't even broadcast a 1080 HD channel yet.. even after all these years, I dread to think how long it would take them to start broadcasting in 4K. So I guess it's more targeted to Movies? Are they shooting in 4K? Is it going to be common? Only used for box office hits?.. and of course there is gamers but even then I assume you gotta have the hardware to push acceptable framerates at that resolution right? Big money GPU's just to scrounge a measly 30-60 FPS? What about consoles? Can they do 4K? All that and not even mentioned price of the screen, not cheap right? :lol:

    I'll probably just do what I did/do with any other new tech, wait for prices to drop and for it to all become somewhat normal to own and not exclusively aimed for the elite user who only settles for the very best. I've never been the first inline for grabbing new tech, just not that fortunate or rich.. Just wondering if its all its cracked up to be, there was BIG interest and marketing pushes over '3D Tv's and monitors' and I've still not got a 3D TV/monitor even though they are cheap as chips these days :lol:

    Uni just saw this so some answers for you :smile:

    1- most tv stations broadcast 720p or 1080i. There are still limitations about what you can push through with the codecs they are using. If you go over cable and satellites you can actually push 1080p (or even 4K with a proper codec) yet when it comes to broadcasting they wanna make sure everyone on the receiving end gets the picture. Since Broadcasting over cable or satellite is not dynamic as in Youtube or Netflix where end clients connection can decide how big the resolution can be, they are more conservative.

    Now about producing for 4K : well the movie industry has evolved from analog to digital film. Most analog films were shot with 35mm cameras (there were couple of films that were shot with 65mm as well but it was not standard) and the analog film medium has no pixel by pixel resolution. The 35mm frame could hold up to 12 million pixels depending on the lenses and perspective you are shooting.
    As compression full HD ( 1080p) has 2 million pixels and 4K (if we take the cinema version being 4096 pixels × 2160) has little short of 9 million pixels.

    Today its much cheaper and most importantly much faster to produce with digital cinema cameras. Many studios are using arri line cinema cameras to shoot movies, some indi productions go with red or other vendors likecanon or sony cinealta cameras. Most of these cameras are shooting between 4K-5K resolutions with one beast being the exception arri alexa 65 (65mm) which has a sensor resolution of 6560 x 3100 ~ 20 million pixels.

    So as you can see 4K production is not something extreme nowadays. Even in my company (shooting commercials and industrial films) we produce in 4K but export in Full HD to meet the demands of customers more widely.

    So you can now buy a nice UHD TV (prices are reasonable) and enjoy the picture quality even on full hd sources cos those tvs do a great job in up scaling. And if you use streaming services like Netflix, you can even enjoy movies or series (at least netflix produced series) in 4K.

    About 4K gaming: with the current single cards you can play some titles in 4K but the trade off is the low frame rate and without max quality settings. Even with 2 cards in SLI you will have problems playing the demanding titles at max quality settings and get fluid fps. There is also the problem with monitors. Most 4K monitors are 60Hz becaue of the connector bandwidth limitations. Display port (in version 1.3) for instance can go up to 120hz @ 3840x2160 using a single monitor but there are no cards out there yet supporting displayport 1.3. So currently even though there are some UHD monitors with 144hz, you cant really drive them to the full extend due to connector bandwidth

    So you are completely right with waiting until 4K gaming and 4K capable GPUs become standard and the prices drop. :)


  • SacchoSaccho Posts: 1,577Player
    Pvt.Phushi wrote: »
    Just curious. 4k on phones is absolutely overkill right?
    http://www.sonymobile.com/global-en/products/phones/xperia-z5-premium/

    I'd agree with this article -- http://www.cnet.com/news/phones-with-ultra-high-resolution-4k-screens-are-serious-overkill/

    Yes, totally overkill IMO ... with a possible tiny caveat for if you're using your phone to drive a VR simulation. In that case, though, I'd probably worry about the phone's ability to maintain FPS with 4K worth of pixels. My understanding is that is a major part of a good, non-nausea-inducing VR experience as well.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Saccho wrote: »
    Pvt.Phushi wrote: »
    Just curious. 4k on phones is absolutely overkill right?
    http://www.sonymobile.com/global-en/products/phones/xperia-z5-premium/

    I'd agree with this article -- http://www.cnet.com/news/phones-with-ultra-high-resolution-4k-screens-are-serious-overkill/

    Yes, totally overkill IMO ... with a possible tiny caveat for if you're using your phone to drive a VR simulation. In that case, though, I'd probably worry about the phone's ability to maintain FPS with 4K worth of pixels. My understanding is that is a major part of a good, non-nausea-inducing VR experience as well.

    I also agree with it that its overkill as 2K is more than enough in that tiny surface to have a perfect picture quality.
    One little addition: The current high end chips for mobile phones could actually run 4K material (for that VR simulation) with the right codec, however the issue is mainly the limited cooling which causes cores to shot down prematurely.
  • Bam4DBam4D Posts: 976Player
    edited December 2015
    Kneel before SONY! :rage: Response time NANO.

    <blockquote class="imgur-embed-pub" lang="en" data-id="OOovZzb"><a href="//imgur.com/OOovZzb">View post on imgur.com</a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

    _________________________

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  • Bam4DBam4D Posts: 976Player
    edited December 2015
    Don't know if you know Fatal1ty PRO FPS guy but here is a video why CRT is used in all PRO level events. look at that Sea of CRTs. is that a SONY? o.0

    One more time for PIE man:

    Image adjustments typically involved reshaping the signal waveform but without storage, so the image is written to the screen as fast as it is received.


    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

    ________Army 1980_________


  • =IK=Doba==IK=Doba= Posts: 2,789Player
    edited December 2015
    Dell makes some 5K 27" monitors that cost $2500.. go for it @60hz.. never
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  • Bam4DBam4D Posts: 976Player
    60hz gross

    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

    ________Army 1980_________


  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Bam4D wrote: »
    Don't know if you know Fatal1ty PRO FPS guy but here is a video why CRT is used in all PRO level events. look at that Sea of CRTs. is that a SONY? o.0

    One more time for PIE man:

    Image adjustments typically involved reshaping the signal waveform but without storage, so the image is written to the screen as fast as it is received.


    hmm too bad that your imaginary FW900 didnt make a pro out of you yet BAM :)

    But on a serious note, pls read the highlighted part... recieved and written as fast as (means not stored) but there is still a delay due to travel distance and that is still more than ZERO ..

    So now keep on trolling.. ZOD ROFL



  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    =IK=Doba= wrote: »
    Dell makes some 5K 27" monitors that cost $2500.. go for it @60hz.. never

    Its not meant for gaming obviously. But you wont find any possibility to play @4K with higher frequency as the connectors (Displayport or HDMI) are limited by 60hz currently..
  • Bam4DBam4D Posts: 976Player
    edited December 2015
    Hence the word NANO. Your parents must be proud, you did mow the lawn like your mom asked? and cleaned your plate of veggies?

    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

    ________Army 1980_________


  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Bam4D wrote: »
    Hence the word NANO. Your parents must be proud, you did mow the lawn like your mom asked? and cleaned your plate of veggies?

    I am glad you finally googled so far to come up with NANO, which is still not zero as you first claimed. Glad I am teaching you new things bam.. You should really come back to our server, could show you some new tricks in aapg too.

    And about my parents, I don't know how you grew up, but yes mine were and still are proud of me.. Would be sad if yours aren't of you..



  • LookAss^SuRLookAss^SuR Posts: 28Player
    These guys are so cute... please take your personal issues somewhere else and stay ontopic, could you?
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    edited December 2015
    Apple's resume says "works well with others" :D
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    edited December 2015
    =IK=Doba= wrote: »
    Apple's resume says "works well with others" :D

    Yes I love to comment when ppl tend to post non sense ;)

    But it's actually not off topic to correct false information regarding 4K, DSR and monitors...

    Just re-read the first page.. Everything has been answered there

  • .sauce.sauce Posts: 308Player
    TN panels are the way of the future
    Hello sir, excellent accuracy.

    LETS GO PENS
  • Bam4DBam4D Posts: 976Player
    edited December 2015
    OLED is the FUTURE... till then keeping my CRT, until true blacks and NANO input lag return to monitors.

    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

    ________Army 1980_________


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