UMM Official Servers?

4DChessGenius4DChessGenius Posts: 2,161Player
edited November 2015 in General Discussion
Any chance of getting these again? Obviously we don't need to have every single map played on them, but a rotation of certain maps would be great. Maybe a of like 7 maps voted on by the community. Can have them in rotation for a month, then hold another vote... Maybe 2 stay on from the prior rotation and then 5 new ones are voted in. Then repeat each time.

Luckily, we have the Beer Me server that's doing a wonderful job with UMMs and giving mappers a chance to get some exposure and gameplay out of their map. However, having official servers is a great way to get even more exposure and I'm sure any mapper would be happy to get some recognition in such a capacity.
You joined the world's greatest army to become a graphic artist? Outstanding!

Comments

  • [NoL]W_a_t_c_h[NoL]W_a_t_c_h Posts: 133Player
    I guess they will be bringing back the official UMM servers once the map competition gets going.

    As much as I would love to have some of my maps get official recognition, the official servers don't necessarily have 24/7 admins so if a map maker decides to update a map on an official it will cause big issues.You may say, only complete maps get put on the server, but even completed maps sometimes get updates.
  • Keebler750Keebler750 Posts: 3,621Player
    The problem I had in the past, with poor internet, was having so many maps to d/l at one time. I'm pretty sure others have this same concern. I'd like to see one or two in a mix of Official maps per day or whatever as a taste tester of sorts. That way you can actually learn the map and not get overloaded by too much to remember.....or download. Eventually, you'd have all the maps on your HDD and away you go.

    I just got excellent internet, but I bet others would play more UMMs if it wasn't such a huge map pack. Kudos to BeerMe for doing it, seriously, but it is tough for some people.

    :)
    ______

    This has been a test of the emergency flame-fest system. Please do not adjust your set.
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited November 2015
    Well that's the idea. If a server only played 7 UMMs per month, then it wouldn't be as big of a burden. Sure 7 maps can be up to a gig of data depending on the size of each map, but then you're done for the month and don't have to worry. Plus if 2 are repeats from the prior month then that's less of an issue.

    The update thing is an issue though. Maps would have to be a point where there would be no need for further updates. Roach is great at uploading the new maps to his server every day (or whenever you tell him there's an update)... on officials it may not be so simple.

    I guess the best way would be for the servers to just re-upload the maps each morning, but that will only work if those mappers would agree to only release updates to their maps overnight.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • Keebler750Keebler750 Posts: 3,621Player
    edited November 2015
    Well, there is also an issue of getting people to play your Alpha and Beta maps for feedback and further development. It's really tough for map makers. That's why we need MORE servers willing to run a few UMMs and some way of getting players on them that are more adventurous.

    The UMM scene is kind of complex and needs some structure IMO. There was a UMM group on Steam but I don't know if any decided format came from it. Everything is kind of rough and not user friendly, again IMO. It doesn't help that we don't have a huge player base. I think downloads and shader issues and updating becoming more finessed would help a lot.

    Maybe some kind of server rating for data throughput would help people....if you knew your data capabilities and what the server has to offer, you could choose easier which UMM server to join..........someday when we get more of them.....

    :p

    What if....a group of willing players was put together like a UMM beta tester group that would go in and check out maps and help test. Volunteers would be needed and could be organized by someone. (Not me....)
    ______

    This has been a test of the emergency flame-fest system. Please do not adjust your set.
  • [FILO]_cpt.thc[FILO]_cpt.thc Posts: 31Player
    So many people are still unaware of umms and many more get frustrated with the disconnects from the server when switching maps. Devs please fix the shader cache which has become an issue again after the lastest patch.
    ss_1_23415.png

Sign In or Register to comment.