Suggestion

(TMF)Amnesia(TMF)Amnesia Posts: 6Player
edited November 2015 in General Discussion
I would love to see classic game modes
Like geniune free for all and team death match

FREE FOR ALL IDEAL
A free for all mode would be cool. You would just need spawn points for the 12 guys. You can still have it objective based as well and no respawns just a first player to 5 round wins or something. But I am fine with the classic AA game modes we got.



Customization of character models as to how the opposing team sees you ( yes you can customise the colors for how your teammates see you, but not the opposing team? )

Female characters.. You make it seem like there are no females in the military when there very clearly is

A new revive animation, possibly using a epi shot to get his teammate up where he injects it into his teammate ( a real animation for this one not some im going to bandage the air for no reason
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Comments

  • -TAC^Taurian--TAC^Taurian- Posts: 67Player
    I would think the US Army would want to emphasize teamwork.

    I also want more LGBTQQIA + D esque content.
    index.php?soldier=-TAC%5ETaurian-
  • Dct.F|LeventeDct.F|Levente Posts: 624Player
    edited November 2015
    Team deathmatch: not gonna happen. The Developer team is restricted by the US Army, that they can't make gamemodes with respawning as far as I know.

    Customization: the enemy team can't see that and this is not necessarily a bad thing. It'd take quite a bit of work from the Devs as well: make the skins apply for the weapons, create new soldier models, etc. An other good part is that noone will fell himself in a disadvantage, because they don't have the camo, which hides them on the map. I know it sounds stupid (and it IS stupid) but some people would complain, I guarantee it.

    Female soldier: from and other topic (http://forum.americasarmy.com/discussion/3813/lady-soldiers/p1), quote from a Dev: 'maybe eventually'.
    Theory and reality are not that different. In theory.
  • [XIII]Benediction[XIII]Benediction Posts: 38Player
    edited November 2015
    Team deathmatch: not gonna happen. The Developer team is restricted by the US Army, that they can't make gamemodes with respawning as far as I know.

    Team DeathMatch doesn't have to involve re-spawns. It could just be a game mode of Eliminate the entire enemy team.

    In the case of which the time of the round runs out, the team with the highest number of active/alive players is awarded a win.

    In the case of which the time of the round runs out and both team have an equal number of active/alive players, a draw is awarded instead.


    Free for all is also possible without re-spawns, however it is more complex for me to explain.
  • Dct.F|LeventeDct.F|Levente Posts: 624Player
    Many objective modes can turn into TDM, if you don't want respawns, just the defenders win, if the time runs out...
    But I don't really see the point of a non-objective mode, because nothing would focus the action. I think we all know the pain when we have 1 teammate alive and he is running around like a headless chicken, trying to find the last enemy. In this case the objective at least increases the chances for them to meet. Without the OBJ, the enemy could be hiding literally anywhere. 'Low on health an still have an enemy? Hide in the most random bush! He won't see you, but maybe you'll see him. Worst case is a draw...'

    I'm not sure if the game can support FFA, because it'd need more than 2 'teams'... right? And who would win an FFA? Last man standing? Most kills in the round? Yes, it'd quite complex.
    Theory and reality are not that different. In theory.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    A free for all mode would be cool. You would just need spawn points for the 12 guys. You can still have it objective based as well and no respawns just a first player to 5 round wins or something. But I am fine with the classic AA game modes we got.
    Pie charts + Graphs= Very Bad.



  • Keebler750Keebler750 Posts: 3,621Player
    So....don't we ALREADY play team deathmatch....?

    :p
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  • Bam4DBam4D Posts: 976Player
    He does have a point.

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  • (TMF)Amnesia(TMF)Amnesia Posts: 6Player
    The game modes aren't the main focus
    I like Colts idea of free for all too
    No respawning with a objective - To be real there are going to be times when you are by yourself ( black op mission or recon, etc ) this would be a good training aspect to help increase reflex and response time as well as initiative to completing your mission
    I also edited the original post to include one more thing
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited November 2015
    Team deathmatch: not gonna happen. The Developer team is restricted by the US Army, that they can't make gamemodes with respawning as far as I know..

    Not true, AAPG's original design was going to be a respawning type game. They changed their course of action during early testing. The Devs have stated this on a few occasions. It's also why the original group of maps are all linked together.

    I think a respawning TDM and DM would be fun. Also a last man standing FFA mode would be pretty neat as well. I know it goes against the "Army way" but it'd be a heck of a lot of fun. Either way, I'd rather see VIP come into the game before DM is considered. All of them would be a fun time though.

    You joined the world's greatest army to become a graphic artist? Outstanding!
  • Dct.F|LeventeDct.F|Levente Posts: 624Player
    Whiplash27 wrote: »
    Team deathmatch: not gonna happen. The Developer team is restricted by the US Army, that they can't make gamemodes with respawning as far as I know..

    Not true, AAPG's original design was going to be a respawning type game. They changed their course of action during early testing. The Devs have stated this on a few occasions. It's also why the original group of maps are all linked together.

    I think a respawning TDM and DM would be fun. Also a last man standing FFA mode would be pretty neat as well. I know it goes against the "Army way" but it'd be a heck of a lot of fun. Either way, I'd rather see VIP come into the game before DM is considered. All of them would be a fun time though.

    I don't really know about the early stages, but later on they said they are not allowed to add respawns.

    I'd be very happy with a VIP gamemode as well.
    Theory and reality are not that different. In theory.
  • Bam4DBam4D Posts: 976Player
    AA:PG is so unique in a sea of norm... we should leave mods well enough alone.

    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

    ________Army 1980_________


  • RedBaron64(ITA)RedBaron64(ITA) Posts: 173Player
    Free for all?? respawn?? TDM?? Are we on AA forum?? :|
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited November 2015
    Free for all?? respawn?? TDM?? Are we on AA forum?? :|

    Yes and no one would force you to play it. FFA, Respawn, TDM would preferably be on servers completely dedicated to that type of gameplay.

    The modes would have to be segregated because I could just imagine people on an official (or even unofficial) regular gameplay server that suddenly switches to FFA and people get PO'd.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • IO_i_OIIO_i_OI Posts: 1,107Player
    No respawns. I can just see it now... private servers set to respawn only just to get high k\d ratio and rank up faster. Bad enough some of them have best out of 30 rounds with 3 revives.
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  • SSKnecaboSSKnecabo Posts: 2,721Player
    Maybe exclude death match from stats tracking. Most people want that mode for warmup/training purposes anyway.
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited November 2015
    Personally, I think that anything outside of standard settings (or officially sanctioned alternative settings) should not be tracked anyway.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    Problem is if any other game mode would start to take off, say even as popular as servers playing inner only...AA would be finished as we know it..

    I say nay ... changes should be closer to hardcore mode, or closer to resemble AA2 not further away.
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  • Bam4DBam4D Posts: 976Player
    Whiplash27 wrote: »
    Personally, I think that anything outside of standard settings (or officially sanctioned alternative settings) should not be tracked anyway.

    I agree... even the open gun slots... any change away from ARMY design should not count toward anything.

    _________________________

    ********Bam4D********

    BE ALL (THAT) YOU CAN BE!

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  • 4DChessGenius4DChessGenius Posts: 2,161Player
    =IK=Doba= wrote: »
    Problem is if any other game mode would start to take off, say even as popular as servers playing inner only...AA would be finished as we know it..

    I say nay ... changes should be closer to hardcore mode, or closer to resemble AA2 not further away.

    I guess that's a good point. If we had a game that had hundreds of thousands of players, then a portion of the player base playing it exclusively wouldn't be a big deal. However, with how small we are, it could kill the game.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • -=[USA]=-rubberboot-ACI--=[USA]=-rubberboot-ACI- Posts: 126Beta Tester
    edited November 2015
    a map maker could force TDM easy enough... put the activated objective flag on top of an object that can't be reached. your options now are Kill them all, or draw.
    :)
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