Client Side Hit Detection vs Server Side Hit Detection

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Comments

  • =IK=Doba==IK=Doba= Posts: 2,789Player
    Quite honestly you gotta suck really bad to think SSHD is better, I can tell Im on a SSHD server in 1 minute.. when headshots dont reg. like they usually do, yup its SSHD.. I told someone just a sec ago to switch their server to CSHD if you wanna run a good server and HEY I got kicked.. more newbs that like to take advice
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  • SSKnecaboSSKnecabo Posts: 2,721Player
    I honestly have no idea what's better, it's weird sometimes. Once I'm used to either of them I can play both. But the difference is really noticeable. Nothing worse than playing official servers before a match.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    edited November 2015
    @colts:
    yeah all lies colts.. all your posts about sound engine in another thread, where you even ignored everything soundy said and wrote you know best.. all lies.. never happened

    yeah you are the comp god, rest have no idea of anything, you never called any other players names cos they dont fit your comp universe

    yeah you never called bcpull names when he argued with numbers and you said, " you know nothing cos you cant play this game like I do".. I know all lies again man..

    the way you argue in every post here is so arrogant that it becomes funny at the end so I laugh about you when I read your comments daily.

    and [mod edit] is about demon? did I mention him once? but I am sure he will make screen shot of your post of acknowledging his skill level lmao

    but if you want I can go and dig up all those posts here.. there is a search function you know and we can see how is lying and who is not :)

    @doba : your opinion about my gaming skills means really nothing to me.. I played you once or twice and dont remember the outcome being to your favor at all. (but I am sure now you will jump in and say all lies)
    maybe it was the sshd on the server who knows.. lol but thanks for the perfect example to your kind of ppl on this forums.. normal ppl would say "yeah I dont get how you dont see sshd being bugged?" but you go and say stuff like this : "Quite honestly you gotta suck really bad to think SSHD is better"
    But then again.. normal ppl wouldn't be part of a community like "aapg drama forum" and post hate speeches either.. so normal for you i guess

    the truth is, you guys cry about high pings, hit detection, map design. sound day in day out.. most of you are plain rude and disrespectful to majority of the players out there (yes you are in fact the minority here) and I come here and answer back and you all go bananapants simultaniously.. I guess there is some solidarity here after all.


    @necabo:
    At least 1 of you has the balls to say he does not decide which one is better.
    I only see a difference playing versus high pingers (or lets call it players with large ping differences)


    always a pleasure too ;)





  • =IK=SgtBadazz=IK=SgtBadazz Posts: 160Player
    Somehow i feel like this is bamas long lost twin that was raised german
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    It was a general statement ..wasn't directed at you or anyone.. I'm saying if you..as in whoever is reading this.. can't tell the difference your aim sucks.. the difference is huge
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    @ doba: read my original statement again. I never said sshd is better to hit. Actually I said my aim did not suffer while playing cshd. But I also didn't see missing shots on sshd while playing with similar pings.

    Getting shot behind cover is a high ping effect. It more likely to happen on CSHD vs a high ping why do you think we hate high pingers so much?? But no there's no issue with high pings game plays fine.

    So let me recap what you are saying. Playing on cshd it's more likely to get annoyed by high pingers yet you still promote cshd as way to go?

    The intended benefit of cshd is obviously to reduce the felt ping differences between clients. in its core it simply is a compromise to make ppl with different pings to be able to play on the same server. That is a major undertaking and still many complain about it.

    The benefit of sshd is that it does not try to compensate ping difference as cshd does. So most likely high pingers won't enjoy playing it.

    I do not know how aapg devs really implemented netcode so I can't argue with numbers for netcode in aapg . I can only argue with my subjective observation. With a good setup server and clients with similar ping the game feels pretty smooth with sshd vs cshd. Playing on cshd I did observe many weird stuff like getting shot behind cover etc. My own shooting did however not suffer on cshd either.

    So nothing written in this statement is wrong. You might of course argue that some of the subjective observations are different for you or others.

    talking general for fps games anyone with some knowledge would know that sshd with similar low pings is the best way to go. It a shame that this is abandoned for AAPG.

    Hopefully if one day the Internet evolves to a point where latency is no longer a problem, we can all enjoy lan gaming experience across continents.

  • =IK=SgtBadazz=IK=SgtBadazz Posts: 160Player
    I guess that will happen when light moves faster than light
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    I guess that will happen when light moves faster than light

    You don't have to point out your intelligence level.. We all got it
  • SSKnecaboSSKnecabo Posts: 2,721Player

    Hopefully if one day the Internet evolves to a point where latency is no longer a problem, we can all enjoy lan gaming experience across continents.

    Tell Germany about it.
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    I didn't quote anyone did I? .. so what makes you think I was talking to you or anyone for that matter... I just know SSHD doesn't reg as well as CSHD.. and since that's the most important thing and the OP asked .. I answered.
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • =IK=SgtBadazz=IK=SgtBadazz Posts: 160Player
    I guess that will happen when light moves faster than light

    You don't have to point out your intelligence level.. We all got it

    And you can stop pointing out your lack thereof in every technical discussion...we all got it.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    I guess that will happen when light moves faster than light

    You don't have to point out your intelligence level.. We all got it

    And you can stop pointing out your lack thereof in every technical discussion...we all got it.

    Yep I lack it and you excel at it yet you believe Internet will not evolve to a point latency won't be an issue.. I bet you also still believe in Santa.. Good for you
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    SSKnecabo wrote: »

    Hopefully if one day the Internet evolves to a point where latency is no longer a problem, we can all enjoy lan gaming experience across continents.

    Tell Germany about it.

    It's a matter of time.. With 5g we might not even need landline connections.
  • TheTotsTheTots Posts: 2,278Player
    I'll make it simple.

    CSHD is better. That's why we use it by default.
    SSHD has more issues and provides a sub par game experience compared to the netcode the game was designed to run with (CSHD).

    Now, I'll be closing this thread as it's turned into just personal attacks.
    The game wasn't made exactly to my specifications, so I feel it's broken.

This discussion has been closed.