WARNING: MASS did not have valid server mode for non-LAN server in need of help

HideMyAssHideMyAss Posts: 7Player
edited October 2015 in Server Support
Hi guys for god know many houres i have tryed to make this [mod edit] server work .
its my own i have 1 gbit / 1 gbit line so no problem there .
i did register my server also got the HONOR SERVER REGISTRATION.
Brotherhood Of Men <
server name.
i made my port forwarding on my router:
port:9987,7778,8765,8778,27015,7780,7779,7782,8767,8777
2vvp5j7.jpg

"C:\Program Files (x86)\Steam\steamapps\common\America's Army\AAPG\Binaries\Win32\AAGame.exe" server BDX_Breach_EX /GLOBAL /AuthServerUserName=HideMyAss /AuthServerPassword=(mypassword*)/AuthServerIP=80.197.251.26 /STEAMSERVERIP=192.168.1.32 MULTIHOME=192.168.1.32 /NOPAUSE /NOHOMEDIR /CONFIGSUBDIR=AAHostAServerConfig0 /SAP=7780 /SGSP=7778 /SQP=27015 /INST=1


[0005.36] Log: Executing Class Engine.ServerCommandlet
[0005.36] Log: Initializing Game Engine...
[0005.40] Log: USING STEAM AAU INTERFACE
[0005.43] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0005.43] Warning: Warning, Failed to find object 'Class None.'
[0005.43] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0005.43] Warning: Warning, Failed to find object 'Class None.'
[0005.43] Log: LoadMap: BDX_Breach_EX?Name=Player?Team=255
[0005.61] Log: Game class is 'AAGameVeteran'
[0005.62] Log: NetMode is now 1
[0005.74] Log: Primary PhysX scene will be in software.
[0005.74] Log: Creating Primary PhysX Scene.
[0005.74] Log: Bringing World BDX_Breach_EX.TheWorld up for play (30) at 2015.10.10-01.15.41
[0005.75] ScriptLog: Init Game: ?Name=Player?Team=255
[0005.75] ScriptWarning: Accessed None 'GRI'
AAAccessControl BDX_Breach_EX.TheWorld:PersistentLevel.AAAccessControl_0
Function AAGame.AAAccessControl:InitAuthHooks:005D
[0005.75] ScriptLog: (AAGameVeteran_0) AAGameInfo::AAGameVeteran:RegisterServer AAGameSettingsCommon OnlineSubsystemAASteam_0 None
[0005.75] ScriptWarning: No game settings to register with the online service. Game won't be advertised
AAGameVeteran BDX_Breach_EX.TheWorld:PersistentLevel.AAGameVeteran_0
Function Engine.GameInfo:RegisterServer:02CC
[0005.75] ScriptLog: (AAGameVeteran_0) AAGamePVPBase::AAGameVeteran:InitGame Testing is server now!
[0005.75] ScriptLog: (AAGameVeteran_0) AAGamePVPBase::AAGameVeteran:InitGame Not server, not starting update loop
[0005.75] Log: Updated Destroyable List: 0
[0005.75] ScriptLog: Server Steam authentication or LAN MBS initialization starting.
[0005.75] Log: INFORMATION: Trying to load blocked player list from "..\..\AAGame\Config\AAHostAServerConfig0\BPList.dat"
[0005.75] Log: INFORMATION: Trying to load player admin list from "..\..\AAGame\Config\AAHostAServerConfig0\PAList.dat"
[0005.76] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
[0005.76] Log: DEBUG AUTH: Game server has steam game id of "90097569587147781"
[0005.76] Log: Bringing up level for play took: 0.023611
[0005.76] Log: ########### Finished loading level: 0.332075 seconds
[0005.76] SteamUGCManager: USteamUGCManager::Init SteamUtils is valid. SteamAppId is: 203290
[0005.76] SteamUGCManager: USteamUGCManager::Init Successfully acquired SteamUGC instance.
[0005.76] SteamUGCManager: USteamUGCManager::QuerySubscribedUGCItemDetails Entered.
[0005.77] SteamUGCManager: USteamUGCManager::QueryPublishedUGCItemDetails Entered.
[0005.77] Log: Initializing Game Engine Completed
[0005.83] Log: Flushing async loaders.
[0006.43] Log: Flushed async loaders.
[0006.43] Log: No Cached Brush Physics Data Found Or Out Of Date (Model_7) (Owner: BlockingVolume_12) - Cooking Now.
[0006.43] DevPhysics: Error (1) in file ..\..\Cooking\src\ConvexMeshBuilder.cpp, line 77: Supplied NxConvexMeshDesc::checkValid() returned 1.
[0006.43] Log: Flushing async loaders.
[0006.59] Log: Flushed async loaders.
[0006.59] Log: Flushing async loaders.
[0006.82] Log: Flushed async loaders.
[0006.82] Log: Flushing async loaders.
[0007.29] Log: Flushed async loaders.
[0007.29] Log: Flushing async loaders.
[0007.32] Log: Flushed async loaders.
[0007.32] Log: Flushing async loaders.
[0007.51] Log: Flushed async loaders.
[0007.51] Log: Flushing async loaders.
[0007.66] Log: Flushed async loaders.
[0007.66] Log: Flushing async loaders.
[0007.81] Log: Flushed async loaders.
[0007.81] Log: Flushing async loaders.
[0008.00] Log: Flushed async loaders.
[0008.00] Log: Flushing async loaders.
[0008.00] Log: Flushed async loaders.
[0008.01] Log: PunkBuster Server: Changing (Vista) homepath to [C:\Users\OverLord\AppData\Local\PunkBuster\PG\pb\]
[0008.01] Log: PunkBuster Server: pb_sv_SsNext = 164415 (0 to 999999)
[0008.01] Log: PunkBuster Server: pb_sv_LogNext = 45 (1 to 999999)
[0008.01] Log: PunkBuster Server: PB Log File C:\Users\OverLord\AppData\Local\PunkBuster\PG\pb\svlogs\00000045.log Opened for PG (w)
[0008.01] Log: PunkBuster Server: 0 Power Players loaded from C:\Users\OverLord\AppData\Local\PunkBuster\PG\pb\pbpower.dat
[0008.01] Log: PunkBuster Server: 0 PB Rcon Filters loaded from C:\Users\OverLord\AppData\Local\PunkBuster\PG\pb\pbrcon.dat
[0008.01] Log: PunkBuster Server: 0 Map lines loaded from C:\Users\OverLord\AppData\Local\PunkBuster\PG\pb\pbsvmaps.cfg
[0008.02] Log: PunkBuster Server: Attempting to resolve master2.evenbalance.com
[0008.05] Log: PunkBuster Server: Resolved to [50.62.76.68]
[0008.05] Log: PunkBuster Server: PunkBuster Server for PG (v1.892 | A1376 C2.341) Enabled
[0008.06] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: ftx_downtown_background.TheWorld:PersistentLevel.StaticMeshActor_124 Component: StaticMeshComponent
_40 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong) No geometries in FKAggregateGeom.
[0008.06] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: ftx_downtown_background.TheWorld:PersistentLevel.StaticMeshActor_124 Component: S
taticMeshComponent_40 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong
[0008.07] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: ftx_downtown_lighting.TheWorld:PersistentLevel.StaticMeshActor_124 Component: StaticMeshComponent_4
0 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong) No geometries in FKAggregateGeom.
[0008.07] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: ftx_downtown_lighting.TheWorld:PersistentLevel.StaticMeshActor_124 Component: Sta
ticMeshComponent_40 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong
[0008.22] Log: PunkBuster Server: Game Version [174564]
[0022.63] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
[0037.63] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
[0052.65] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.
[0067.65] ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds.

Any help is much appreciated

Best regards
HideMyAss

Comments

  • HideMyAssHideMyAss Posts: 7Player
    i wanna say i can join the server same goes for my friends . BUT we cant pick any teams :(
  • [CLS]_SgtMac[CLS]_SgtMac Posts: 199Moderator
    Tick the Use Multihome with IP checkbox and restart
  • HideMyAssHideMyAss Posts: 7Player
    Tick the Use Multihome with IP checkbox and restart
    Still same problem
    ScriptLog: WARNING: MASS did not have valid server mode for non-LAN server. Trying again in 15.0000 seconds. :(
  • [CLS]_SgtMac[CLS]_SgtMac Posts: 199Moderator
    edited October 2015
    Having the same issue with my test server right now. Nevermind mine is working fine...

    Submit a ticket here: http://www.americasarmy.com/support/server-technical
  • GBGangstaGBGangsta Posts: 63Developer
    The OPs IP isnt registered.

    If you either submit a ticket or email aacm@americasarmy.com with the username and password you want to use Ill register it for you.
  • HideMyAssHideMyAss Posts: 7Player
    GBGangsta wrote: »
    The OPs IP isnt registered.

    If you either submit a ticket or email aacm@americasarmy.com with the username and password you want to use Ill register it for you.

    Email send
    Thank you very much for your help
  • [SSDD]Ghost-[SSDD]Ghost- Posts: 5Player
    Having the same issue, I have submit a ticket as well.
  • Did you got you request guys? I submited a ticket friday but no answer until now.
    b_560x95.png
  • [SWISS]Merlin[SWISS]Merlin Posts: 170Player
    edited October 2015
    this is more than a joke. now again .....mass did not have.....
    come on guys, do your job and fix that [TOS Violation] now

    edit: when i start the server from GUI / Browser, then it works fine. try this maybe
  • [SWISS]Merlin[SWISS]Merlin Posts: 170Player
    edited October 2015
    there is a very big difference between starting the servers now from browser or command line. wasn't before the final resease
  • -=DA=-Tw!$t3d-=DA=-Tw!$t3d Posts: 65Player
    edited October 2015
    After you register your server there is a confirmation email you receive. You must click that link within 48 hours of filling out the form. This will verify your email address and starts the registration. It then will sit in queue pending approval. After clicking the link, if your server is not activated in 24 hours send an email to aacm@americasarmy.com I've registered dozens of IP's using this method, works EVERY time.

    Keep in mind, the AACM team is pulling double, even triple duty. They don't just stare at a screen all day to accept IP registrations.
  • First tiem I've registered a server the ip registration took more than 1 week after that every time I needed did the registration realy fast.
    Now I think the 1 week waiting is back.
    b_560x95.png
  • -=DA=-Tw!$t3d-=DA=-Tw!$t3d Posts: 65Player
    First tiem I've registered a server the ip registration took more than 1 week after that every time I needed did the registration realy fast.
    Now I think the 1 week waiting is back.
    First tiem I've registered a server the ip registration took more than 1 week after that every time I needed did the registration realy fast.
    Now I think the 1 week waiting is back.

    And you emailed aacm@americasarmy.com?
  • yes on monday
    b_560x95.png
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