AA3 numbers (or lack of it)
AA3 numbers. Or rather, lack of them...an average of 73 players during the latest 30 days.
How on Earth can it be that the all of the services related to AA3 are still kept on and maintained if the game is played by an handful? AA2 services were shut down with numbers that were likely twice if not 3 times those...
http://steamcharts.com/app/13140

How on Earth can it be that the all of the services related to AA3 are still kept on and maintained if the game is played by an handful? AA2 services were shut down with numbers that were likely twice if not 3 times those...
http://steamcharts.com/app/13140


Comments
792
playing an hour ago
1,200
24-hour peak
3,040
all-time peak
http://steamspy.com/app/203290 -- AAPG
By their estimates, in the last two weeks:
AAPG had ~35K +/- 5K different players logging ~210,000 hours
AA3 had ~6K +/- 2K different players logging ~9,000 hours
It's definitely a much smaller title. For some reason I thought the Army had already officially discontinued support for it? I imagine anything still running on their end is bare bones.
last two weeks 35,116 / 14 = average 2,508 daily
My Youtube Chanel I AAPG Profile I AA2 Tracker August KILL COMPILATION
August KILL COMPILATION II
It's now banned after the
latest update.
That's true. I had to download the old punkbuster files from the internet and overwrite the new pb files that are associated with AA3 if downloaded recently from Steam. This is due to the fact that the few servers running at the moment haven't updated Punkbuster within the server.
It's now banned after the
latest update.
Can people inquire about the source with all U.S. army graphic and scripts removed? be like Carmack give to the world see what grows?
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
This was addressed in the past when people asked about releasing the source for AA2. Keep in mind that this was back in late 2013.
http://archive2.forum.americasarmy.com/viewtopic.php?p=82314&sid=442bd2ecf2f2e35f6999f8d035fbee64#p82314
I'd imagine something similar may be true for AA3 and Unreal Engine 3. I believe UE4's fully open-sourced, though. That may create more room for developers to go that route in the future.
I believe AAPG shares a lot of code with AA3, so there may also be comfort issues on that front. Who knows.
Things may change in the future. After all, somebody earlier in that very thread said Epic would "NEVER" open source their engines and look what happened
Think Lawgiver broke the LAW on his facts.
https://www.unrealengine.com/what-is-unreal-engine-4 now it's front page news anyone can make a game if they like.
All versions been that way since 2005
FREQUENTLY ASKED QUESTIONS
IS UDK REALLY FOR ME TO USE?
Sure, you can download UDK, create your project and distribute it completely free of cost.
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
It makes sense, it's a bit appalling to think that the "official" America's Army game still is AA3