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Make AA Great Again!
I actually visited their forums yesterday for the first time... you're not kidding. The game looks great, and smaller maps are incoming.
Porting AAPG to UE4 would be a huge undertaking, but it could be worth it. CSGO is most likely going to be ported to the newest version of their engine is what I read some months ago.
Fragmovie 6 | iNv Discord
FGNL Season 1 Champions
FN Season 2 & 4 Champions
It's now banned after the
latest update.
Of course, it wouldn't make sense to do it now. Perhaps a year down the road after release, should the game be going strong, is when the move would make most sense.
IT'S NICE TO SEE DEVELOPER INPUT!
Fragmovie 6 | iNv Discord
FGNL Season 1 Champions
FN Season 2 & 4 Champions
It is definitely worth it considering on just this fact alone that more people would try a free FPS DX12 UE4 game than a DX9 UE3 game. The thing I would love to know if UE4 would indeed fix shadows and other stuff going through walls and floor its been a issue on every Unreal Engine wonder if it is still an issue on UE4?
Do they try to port AAPG to UE4?
Do they scrap AAPG and start over on UE4?
Do they keep supporting a game that has a small player base?
Does the Army pull the plug on AA (I hope not)?
Personally, if it would really take a full year to port the game to UE4 (I'm not sure how such an estimate was come up with), then you may as well release AAPG, see where it goes and then decide how you want to do UE4 (to scrap AAPG or not). Although, even if they decided to make a brand new AA game that is in a different direction than AAPG, I can imagine that much of the work from this game can be reused in a new version of AA.
Make AA Great Again!
Less is more with a HUD.
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
I will get squad, but it's not the same thing, I don't see it taking all my interest. However they are getting cqc maps and 8v8 comp support.. that could be interesting
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
Kinda hoping they don't neglect to stick it on the splashscreen when release comes. Might not be big to some, even very sought after, but a game like AA needs its iconic theme song, or a spinoff of it like they did with AA3, just saying!
Titlescreens need titlemusic
It takes me 2 to 3 times more resources than it did in UE3.
I would suggest going and trying a game called Ark and see how your computer fairs.
Don't get me wrong, it's very powerful engine and it's getting better and better, but I'd give it another year or so before hardware is up to par with it.
Believe it or not there is nothing wrong with UE3, even tho it's an older engine it's considered one of the best still. It can pretty much still compete with the best new engines out there, it's ONLY limitation is outdoor large scale maps, MMO type maps/scale. Otherwise it can pretty much do anything else.
With that being said....I'd take AA in UE4 in heartbeat!
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I have trouble running UE4 games. What I've been wondering though...does UE4 really need better hardware or is it just very early in development and not well optimized?
INS is different from AA in many ways. The feeling is a bit similar and the balance of realism vs. arcade is probably the closest to AA that you'll get in any other game, but the style of game play is way different than AA ever was.
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I played a UE4 game called daylight pretty well with GTX 670 and i5 3570k OC to 4.2ghz most settings were on max except for anti alaising and stuff. Plus it's all about DX12 that will change things.
It's now banned after the
latest update.
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