Game Crash during login with a new custom map
![[canaglia]kaledo](https://forum.americasarmy.com/uploads/userpics/873/nW9BN9ODANQE2.jpg)
Hi, i made my first map, is called Rascal Assault VIP. Now i'm testing it on our server. The first release was 100mb and it caused crashes (maybe because of shader?). Now the map weight is 20mb and is really smaller than before.
The problemi is that some player can enter without problems and someone else need first to enter in a empty one and after (from the empty server) switch into our server. We have up the shadercache file into our server ftp. How can fix it and optimize the map?
Thanks in advance to all the "colleagues" developers
The problemi is that some player can enter without problems and someone else need first to enter in a empty one and after (from the empty server) switch into our server. We have up the shadercache file into our server ftp. How can fix it and optimize the map?
Thanks in advance to all the "colleagues" developers

Comments
Bug reports have been put in for a long time now hopefully it will be fixed in AA26
Thanks Delton. I have this problem just on some maps. I supposed because i used some imported textures
AA26 means?
My Portfolio / Site
My Portfolio / Site