Cognitive bias - When your beliefs get in the way of reality...

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  • SL_zOmbiSL_zOmbi Posts: 124Player
    edited March 21


    Maybe you should read that carefully ;)
    index.php?soldier=zOmbi-
  • ^MAROFEL.ANDR!C0-TTV^^MAROFEL.ANDR!C0-TTV^ Posts: 854Player
    I agree with you spectating ins't enough evidence but it is BETTER than not spectating. However there are many type of cheats which can easily be detected with only visual, the way the crosshair is moving, recoil, sway control, etc.
    About demorec and spectating being accurate, also true but wasn't that the beta testers job to provide feedback to the developers and fix it?

    I agree with visual detection, both spectator and demorec's give the same results if it comes to catching them. Though people still think that demorec's are the better way, but it's just a data file which in return can be manipulated. So at the end of the day it all comes to watchers experience knowing how to ID them.

    The most common multihacks are easily to detect because people just don't know how to use them, things like you said no weapon sway, no recoil, aimbots. Something that will go undetected in spectator and demorec's are trigger or pta bots, flash/smoke removals, Correctly done spectator xray mimickers, and way more other stuff..
  • UltraInstinctSaiyanUltraInstinctSaiyan Posts: 11Player
    There is also one more point to add, however not many will have these issues.
    You can have more desync/mouse behaving weird from some kind of interference in electricity.
    Anyone who plays for years would notice it. Someone who has it since beginning of his journey in gaming might think it is normal and blame other players.
    This topic is coming up on several forums in recent years. Noone yet has discovered what is the source of this, but it is real. I have witnessed it myself.
  • Dct.F|LeventeDct.F|Levente Posts: 624Beta Tester
    There is also one more point to add, however not many will have these issues.
    You can have more desync/mouse behaving weird from some kind of interference in electricity.
    Anyone who plays for years would notice it. Someone who has it since beginning of his journey in gaming might think it is normal and blame other players.
    This topic is coming up on several forums in recent years. Noone yet has discovered what is the source of this, but it is real. I have witnessed it myself.

    I think this does not lead to hackusations, especially with what we have in spectator view. But to be honest, I don't really know what you are talking about...
    Theory and reality are not that different. In theory.
  • [kT]Dominus[kT]Dominus Posts: 85Player
    I had way too many people accuse me of cheating when I played. I still have this screenshot when some randoms called my entire competitive team cheaters. (Gyazo)

    This entire community has a serious problem with it, and nobody is going to bother to change. Even a dev that I won't name since it doesn't matter anymore would shadow login on servers and ban legitimate players, AND handed out the password to community members VERY guilty of hackusations
  • motivated2*censored*motivated2*censored* Posts: 10Player
    Something else to add I think is the fact that at 60 fps, with about 5 to 6 frames between each shot, your point of aim can be on target for over 80 % of the frames during firing, but you'll still miss 100 % of your shots! And the higher the fps, the higher that percentage.

    This is due to the harsh and random recoil in AA, overcorrecting it and getting unlucky with the timings. But it can make the hitreg feel completely unreliable, when actually everything works just like it's intended.

    I picked two clips of mine where during the game I was absolutely certain that the game's hitreg [TOS Violation] up, but when I watched it back in slow motion shot by shot, they all registered correctly:

    More people need to realize: every encounter in AA is a bit random through low health impacts, random recoil, unpredictable opponent movement and much more. And sometimes that randomness works in your favor, sometimes not so much.
    OICURMT! wrote: »
    Everyone thinks themselves a G-O-D at the game, with most people who call out others basically suffering from the ultimate in Dunning-Kruger
    Nobody's perception is perfect. Stop saying "I just know it when I see it" or "I can sense when something is wrong", because none of your senses is 100 % and anyone who claims so is just lying to themselves and others. Plus it's certainly not getting better with age...

    If you can't point it out while playing back a recording at 20 % speed multiple times, then whatever you "sensed" just wasn't there, no matter how certain you think you were. Tangible proof beats experience every time :grin:
  • Dct.F|LeventeDct.F|Levente Posts: 624Beta Tester
    This is my experience as well. Hitreg is rarely wrong.
    Usually, when I feel something was BS, I record it with shadowplay and look it back, frame-by-frame if needed. I found that it is very rare, that I don't get a hit when I'm actually on target. It does happen sometimes, but it's like 1 out of many-many clips...

    (A few years ago there was a guy posting "evidence" on hitreg being broken, the vast majority of his clips were like the ones you shown in the video. Unfortunately, many people think that they are "good enough" never to be wrong.)
    Theory and reality are not that different. In theory.
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