Russian tank in content browser

=Daniel==Daniel= Posts: 57Player
edited September 23 in Mission Editor
The russian tank asset has no collision, is it possible to untick the box for it when you double click it in the content browser to give it collision like you do with colissionless imported assets or Will the map get problems if you tinker with collissionless stock assets? I know i can use an invissible wall to create a false collission around it, but is there another way?

Comments

  • Dct.F|LeventeDct.F|Levente Posts: 443Beta Tester
    There is not really an other way. You can't modify those assets, you'd have to export it and re-import it as a custom mesh to do anything about the lack of collision.
    Theory and reality are not that different. In theory.
  • =Daniel==Daniel= Posts: 57Player
    Ok thank you
  • =IK=Doba==IK=Doba= Posts: 2,787Player
    I used the tank in one of my maps, and I just put stuff with collision inside the tank, I also added fire and smoke to the top making it seem destroyed.
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