PS4 Tournament and Clan Battle Rules?

LWOF_BrOkenArrowLWOF_BrOkenArrow Posts: 283Player
edited August 22 in eSports
Since I'm probably going to have CB's against AA clans once private matches are up (maybe even partake in tournaments if it's later implemented for PS4). I wonder should be the rules/settings for Clan Battles.

There's nothing wrong having an official list of rules for CB's to ensure that they're fair and challenging for both sides, and I'm confident that in the near future, AA:PG will have official tournaments where teams can sign up and battle against each other. What I want input on is what the map rotation, round settings, and loadout restrictions should be (if any).

Here's an example:
CB/Tournament consists of three matches. An Escort Match, An Extract Match, and an activate Match - in this order
Escort will be on Hospital

Extract will be on Springstreet

Activate will be on Sandstorm

All matches consist of 7 rounds. In the event that there is a draw at the end of the match, the match will be restarted. The match will continue to be restarted until a team emerges victorious and wins the match.
After all three matches are done, the team which has won the most matches wins the Battle (or Tournament).
Restrictions: No M4, No M9, no frags and No double stacking throwables/grenades. (end of example)

Again, I want y'alls input, especially the PS4 players.


Teamwork is essential, it gives the enemy other people to shoot at



P0asKE2.jpg

Comments

  • Hey.I.Have.A.GunHey.I.Have.A.Gun Posts: 581Player
    I don't play PS4, but I'd suggest more rounds per map. You could have a CS-like system where each team eliminates a map, then each picks a map, then eliminations until there is one map left. I could also understand for a tournament having every team play the same maps for each round.

    What do you mean by "no double stacking throwables"? I wouldn't suggest any limitations on grenades, flashes or FOGs.

    If you're going to try to restrict weaponry, I believe on PC they banned using the shotgun at one point for competitive play. If there were a good way to police optics, I'd suggest not allowing the Elcan? scope on the M249.

    I'm not sure how much control you'll have over the in-game options, but I'd definitely say no revives, no in-world spotting, no supported positions (if they even exist on PS4) and shorter round times (3 minutes should be enough for competitive play). You also need to figure out how many players on each side. Most EU competition on PC was 5v5. Most NA was 4v4. I personally prefer 5v5, but we in NA were hoping to attract more teams with a smaller team size.

    Like I said, I don't know what options you'll even have, but I figured I'd throw some ideas out there.
  • doogle!doogle! Posts: 587Player
    If the numbers are in the several thousands of players, the Devs should implement their own [TOS Violation] comp mode on PS4. It's going to be a huge pain in the [TOS Violation], without using a PC, to organize and run competitive / clan battles for the console community.
  • LWOF_BrOkenArrowLWOF_BrOkenArrow Posts: 283Player
    If the numbers are in the several thousands of players, the Devs should implement their own [TOS Violation] comp mode on PS4. It's going to be a huge pain in the [TOS Violation], without using a PC, to organize and run competitive / clan battles for the console community.

    In PS4 there's already a built in feature called teams, which allows a player to join and/or make a team. The Team leader can sign his team up for tournaments and such already being hosted by the game itself.

    As for the actual CB's, I'm not sure what the comp mode is, so if you could explain that to me it'd help alot (thanks in advance),.
    Teamwork is essential, it gives the enemy other people to shoot at



    P0asKE2.jpg
  • doogle!doogle! Posts: 587Player
    My point is that clan battles and comp mode do not exist in the game itself. Everything we have done for PC has been on our own with zero to no support from the game. For PC, it's not that big of a deal. I can open up a web page and type 100wpm. If I'm on PS4, I'd be furious if I had to try to open up the web browser and type using a [TOS Violation] controller.
  • doogle!doogle! Posts: 587Player
    To be specific: AAPG needs an in-game integration of ranked team battles...especially on console.
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