Competitive Match Server Settings

Hi guys,

Does someone have a template of the generally accepted competitive match settings for aapg? i.e map rotations, timer, ect. I got this off the ESL site but its a bit outdated and doesn't include disabling/enabling of supported position as an example;

Time Limit: 3min
Hardcore: Disabled
Auto-Balance: Disabled
Voting: Enabled
Friendly Fire: On
Maximum Revives: 0
Revives on Headshot: No
Reduced Friendly Fire: No
ROE: No
Rounds to win: 9
In-World Enemy Spotting: No
Player Count Display: Yes
Activity Feed: Yes
Final Spot: No
First Round Wait time: 20sec
Time Between Rounds: 10sec
Action Cam: Yes
Free Cam: No
3rd person Cam: No
Player Spectator Spectate Action Cam: No
Player Spectator Spectate Own Body: No
Player Spectator Spectate Free Cam: No
Player Spectator Spectate Third Person Cam: No
Punkbuster: Enabled and up to date

Map List:

BDX Watchdog
BDX ShadowStep
BDX SpringStreet
BDX Siege
FLO InnerHospital

Weapon limitations:

SAW - 1 max
Sniper - 1 max
Shotgun - 1 max
M4 - Unlimited

Comments

  • doogle!doogle! Posts: 487Player
    There are settings at AAGL.eu.

    Turn off player count, disable in world spots, disable shadows, disable support and you're pretty much there.
  • Hey.I.Have.A.GunHey.I.Have.A.Gun Posts: 396Player
    There are settings at AAGL.eu.

    Turn off player count, disable in world spots, disable shadows, disable support and you're pretty much there.

    Player count seems silly to care too much about one way or the other, since in competitive play with no revives, you hopefully know how many people are left.

    On the settings he posted, I'd guess that Action Cam should be disabled?
  • -=M|K|H=-Gorilla-=M|K|H=-Gorilla Posts: 540Beta Tester
    I know Flank had a good set up but there site says they are making adjustments to the website. http://www.fgnleague.com/
  • -=69th=-Cyril-=69th=-Cyril Posts: 2Player
    Thanks all for the feedback. You have answered my question.
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