Game Update Notes (12 APR 2018) - All Platforms

2

Comments

  • Duke_AudiDuke_Audi Posts: 321Beta Tester
    Fix for an issue where the front iron sights can get out of place

    Not fixed, spamming right mouse button still lets it move around back and forward.

    Bug report posted.
    556127a3323e2cfd0355aaa34b6e0b63-full.jpg
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,422Player
    The tile flooring on hydra sound terrible as anyone noticed it since the update.
  • {!T!}LordDamian{!T!}LordDamian Posts: 713Player
    Duke_Audi wrote: »
    Fix for an issue where the front iron sights can get out of place

    Not fixed, spamming right mouse button still lets it move around back and forward.

    Bug report posted.

    Then I've another one for you, well not really a bug but a major issue in my eyes. On the map Uptown, you have this little building between red container and construction. That little roof is not solid and I was able to hide inside of it, nobody can see you in there yet you can kill from there.
  • Keebler750Keebler750 Posts: 3,562Beta Tester
    Do you mean that little building with the pop machines? First one to PM me the repro steps get credited in the bug report!

    :)

    ______

    This has been a test of the emergency flame-fest system. Please do not adjust your set.
  • {!T!}LordDamian{!T!}LordDamian Posts: 713Player
    edited April 2018
    Keebler750 wrote: »
    Do you mean that little building with the pop machines? First one to PM me the repro steps get credited in the bug report!

    :)

    Yup, that's the one :wink:

    PS: You really need a repo step for a simple jump from container to roof??? :lol:

    4A114DB9C0A92CF4B57CA368A2C8BB73CACD124A
  • TheTotsTheTots Posts: 2,279Player
    Keebler750 wrote: »
    Do you mean that little building with the pop machines? First one to PM me the repro steps get credited in the bug report!

    :)

    Yup, that's the one :wink:

    PS: You really need a repo step for a simple jump from container to roof??? :lol:

    4A114DB9C0A92CF4B57CA368A2C8BB73CACD124A

    Yes, yes I do! I can't pull this one off.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • Keebler750Keebler750 Posts: 3,562Beta Tester
    edited April 2018
    I asked for a PM so it wasn't a public exploit, dude. :(

    Also, I found another way to get there. Thanks.
    ______

    This has been a test of the emergency flame-fest system. Please do not adjust your set.
  • Duke_AudiDuke_Audi Posts: 321Beta Tester
    edited April 2018
    Fracked if I know how you guys do it. I've spent a couple of hours over two days and can't get it.
    In game I'd be DEAD during the first try.
    556127a3323e2cfd0355aaa34b6e0b63-full.jpg
  • m_hermannm_hermann Posts: 614Moderator
    Posting of exploits is forbidden by the terms of service, which is why a PM was requested.
    Exploits were removed and will be sent to the Beta team
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,422Player
    Why would you have pub without walls in the middle of Alaska =)
    DMnDrvH.jpg
    Sorry just seems a strange.
  • {!T!}LordDamian{!T!}LordDamian Posts: 713Player
    m_hermann wrote: »
    Posting of exploits is forbidden by the terms of service, which is why a PM was requested.
    Exploits were removed and will be sent to the Beta team

    Nothing in the forum rules says you can't post about exploits in order to let the development team fix it, also if this was the case that would explain the amount of bugs and exploits in this game. You need to keep in mind, not everyone know how to use the PM system.

    Also, said it before but was removed because it was linked to a quote above it. This way server admins that regularly visit this forum are aware and can take actions if they see fit..

    And to be fair, things like that roof I show should have been tested. That's why we have beta testers here to begin with and I'm pretty sure they know how to do jumps in games.
  • SimonSaizSimonSaiz Posts: 49Player
    not sure if they know how to Jump, cause its forbidden on more than half the Servers.....
  • {!T!}LordDamian{!T!}LordDamian Posts: 713Player
    SimonSaiz wrote: »
    not sure if they know how to Jump, cause its forbidden on more than half the Servers.....

    Well, that's a good point :lol:
  • DrawnDrawn Posts: 169Player
    edited April 2018
    "Spectating a player being taken down now properly sends you to the next live camera"

    Not fixed,body vision still occures after watching a player being taken down.
  • -=[GWYD]=-Noob-=[GWYD]=-Noob Posts: 51Player
    Glitches like this 17155861_1535582913148751_3406843619816849258_n.jpg?_nc_cat=0&oh=9971018ecb293178e98d3769fb3b196b&oe=5B6C3313
    16992309_1535581786482197_7750861247504752809_o.jpg?_nc_cat=0&oh=30a7fce6a1c83719331cec3840f6cb90&oe=5B60655817156322_1535593879814321_6576235613804355269_n.jpg?_nc_cat=0&oh=bab1748a2e3ea676266549426c53d4db&oe=5B526BB6
    17155691_1535600366480339_6369682064716767983_n.jpg?_nc_cat=0&oh=2e5911a3b256e1854fc8168db99d5238&oe=5B675CE4

    gwyd.jpg
    gwyd.com
    "IF THERE'S A GLITCH I WILL FIND IT. "
  • doogle!doogle! Posts: 646Player
    ddra- wrote: »
    Nice map. Will we be getting the BDX version of it, aka Shadowstep?

    I was let down when I realized there wasn't an Uptown BDX.
  • AALuke98AALuke98 Posts: 2Player
    TheTots wrote: »
    We are proud to debut Uptown! After years of dedicated training in our "Downtown" training site, the team is ready to take their learned skills to the real battlefield. Extract the intel and escort the VIP to safety, or relax in the new Sky Bar and go shopping in the open air market. This update also includes face and voice customization for our PC version, as well as enemy weapons in the My Soldier viewer. We fixed many bugs the community has reported and corrected the new PS4 bugs as well. Read on to see the whole list.

    Features
    • Enemy weapon support added to MySoldier menu
    • Added head and voice customization from the MySoldier menu

    New Map
    • Uptown
    • Extract and VIP
    • Downtown has been re-imagined and brought to the real world

    Bug Fixes
    • Servers listed on steam now keep a separate tally of players and spectators.  This allows the server browser to more accurately reflect the state of a server when deciding whether or not to allow the player to attempt to connect.
    • Fixed a case in the setting menu where the gamma button was off position a few pixels
    • Fixed a case where the weapon reload state on the server could exit early. This fixes a bug where you could end up with 1 round in and no magazine.
    • Fix for attempting to join a full server when manually entering IP
    • Error message is now displayed when attempting to connect to a password protected server with an incorrect password
    • The Editor progress bar now functions properly again
    • Fixed challenge progress bars not updating properly
    • adminlogout command now properly persists
    • Fix for player desync related to prone
    • Fix for being able to stay sighted up when exiting prone
    • Shotgun now properly interrupts reloads immediately to fire
    • Fix for being able to use ladders while prone
    • Fixed admin menus
    • Fixed an exploit where non admins could use an admin kick
    • Added new notifications for errors related to joining a server
    • Players are no longer given more than one spotting scope
    • Spectating a player being taken down now properly sends you to the next live camera
    • Fix for an issue where the front iron sights can get out of place
    • Fixed an issue in weapon recoil causing a pop in location at the end of the applied recoil.

    PS4 Specific Bug Fixes
    • Fix for PS4 menu scrolling bug
    • Fix for PS4 settings not saving
    • Fix for P2P matchmaking timing out
    • Improved matchmaking based on rank

    Map Fixes
    • Fix for grenades and flashes having no effect in cabinet area on Hydra
    • Fix for steel beam penetration on Hydra
    • Fix for penetration values on fountain on Hydra
    • Changed the plastic physmat in the Hydra server room to have more accurate footstep sounds.
    • Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through
    • Fixed minor collision issue on Hospital
    • Fixed a minor Breach issue allowing a pallet to be used nefariously
    • Fixed Hydra bulletproof glass, making it actually bulletproof
    • Fixed visual bug on Intercept
    • Fixed reverb issue on Insurgent Camp
    • Fix for cabinet penetration issue on Hydra at OBJ site
    • Fix for bad collision in library on Watchdog
    • Fix for visual bug on initial camera view on Breach
    • Fix for being able to see through the floor on Insurgent Camp
    • Fix for map escape exploit at attack spawn on Homestead
    • Fixed a culling issue in Red Line
    • Fixed a culling issue on Watchdog at Y OBJ

    Great update thanks
  • Real_Maj_DealReal_Maj_Deal Posts: 1Player
    Thanks for the update (ps4) i have deleted and re installed the game and my settings still dont save, and this time its not just skins. Color,controls,hud, gamma, everything goes back to default after i log out and back in later. Thanks for every thing you guys do!
  • TheTotsTheTots Posts: 2,279Player
    edited May 2018
    We are hoping to get the fix out for settings this week EDIT: Next week. Just finished testing the fix and it's good!
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • PiKaaaaaa!^PiKaaaaaa!^ Posts: 6Player
    Hey Tots.. Will be more updates soon? Or thats it?
    Soldier  of Re-Un!ted.Clan 

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