As a note when doing this method, unless someone knows a way of doing it, all custom content will be unrecoverable and may cause issues. I've often had the editor repeatedly crash when trying to access the map's custom package and will have to copy everything from the map into a blank map then export the landscape from the original, reimport, try to line it up the way it was, redo all of the landscape painting, etc. Then finally reimport any custom meshes, textures, sounds, etc. It's why I generally try to use as much stock materials as possible even if the Devs sometimes move stuff around on us. It's also a good idea to regularly backup your custom maps somewhere in case you lose everything so you can avoid doing this to begin with.
You joined the world's greatest army to become a graphic artist? Outstanding!
Comments
In life, there is no respawn... why should there be in a game?
This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.