Americas Army back to basic without STEAM again?

-=HELL=-Pr0b3-=HELL=-Pr0b3 Posts: 15Player
edited February 12 in General Discussion
*When will "Americas Army" go back to basic and not run trough Steam?

*Will it be possible again to do hardware bans?(it was before I tought, before Steam)

*Will anything be done to prevent cheaters to make new accounts 100 times a day?

*What is the future plans to prevent cheaters? (all games have this problem, what happens next?)

*Is any update to PB scheduled? (when was the last update?)

-Pr0b3
Hardware ban?
  1. Do you want AA to be ably to Hardware ban players who repeatedly cheat and make new accounts?7 votes
    1. Yes!
      71.43%
    2. No!
      28.57%
    3. Maybe
        0.00%

Comments

  • -=HELL=-Pr0b3-=HELL=-Pr0b3 Posts: 15Player
    I want Hardware ban for players that never learns, I don't want them back. these players ruin the game for everyone and the game gets less players totally over time due to hackers and cheats. If you only cut off the top, the weed grows back. Remove the roots and prevent it from coming back.

    Keep the statistics on player mac addresses that get caught 1 or more times, and block them off from the community
  • FlatlanderFlatlander Posts: 454Player
    You can change mac addresses in under 5min.
    - Make America's Army great again! -
  • -=HELL=-Pr0b3-=HELL=-Pr0b3 Posts: 15Player
    Flatlander wrote: »
    You can change mac addresses in under 5min.

    There must be something else that could be done to prevent them though, other than the 3rd party communities doing what they can already.

    Any ideas?
  • FlatlanderFlatlander Posts: 454Player
    Nope, you just can relax and ban them again and again. It will not stop.
    - Make America's Army great again! -
  • TheTotsTheTots Posts: 2,188Developer
    • Steam is the number 1 PC gaming platform, we have no plans on leaving it.
    • We can do hardware bans, Steam does not prevent that. That said, anything you ban on a hardware level can be easily spoofed these days in a matter of minutes.
    • While detecting and banning is a priority you can never fully stop cheaters. Look at PUBG. They banned over 1 million accounts last month. They just get a new account and play again. It's just an unfortunate fact.
    • Our plan is to keep updating our detection and use reports and active admins to fight it as best we can.
    • PB is updated very regularly, just not the EXE/version you see. The definitions and detections it uses are always updating. That's separate and done elsewhere. We have a dedicated team at evenbalance that is always updating the detections.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • -=HELL=-Pr0b3-=HELL=-Pr0b3 Posts: 15Player
    TheTots wrote: »
    • Steam is the number 1 PC gaming platform, we have no plans on leaving it.
    • We can do hardware bans, Steam does not prevent that. That said, anything you ban on a hardware level can be easily spoofed these days in a matter of minutes.
    • While detecting and banning is a priority you can never fully stop cheaters. Look at PUBG. They banned over 1 million accounts last month. They just get a new account and play again. It's just an unfortunate fact.
    • Our plan is to keep updating our detection and use reports and active admins to fight it as best we can.
    • PB is updated very regularly, just not the EXE/version you see. The definitions and detections it uses are always updating. That's separate and done elsewhere. We have a dedicated team at evenbalance that is always updating the detections.

    Well said!

    I allways tought the HW Ban was so permanent :(
    For me that only means I will continue catching the ones I can and reporting foul play when I have the proof needed.

    I hope many other do the same, atleast to make it harder for the ones not wanting to play fair!


    Thanks!
  • frankoffrankof Posts: 813Moderator
    Theres only one way to stop cheaters permanently, and im not sure i want to be a part of that, no mater how annoying it is.
    HW bans back in the days was based on various "serial" numbers on a couple of components, it generated a checksum that was used for that, it was only a mater of breaking that checksum and you were free to play again.

    MAC was never any good for this as:
    A. i could be spoofed,
    B. some equipment didnt have any MAC address, (USB modems IIRC)
    C. some manufacturer was lazy and used the same address for entire series of chipset.
    (back in AA2 i saw +4000 players with the exact same MAC address)
    ss_4_frankof.png
  • -Ner0--Ner0- Posts: 1,502Player
    edited February 12
    Cheaters in AA:PG is a minor problem, I think. I have seen a few, but compared to other games it's nothing.
    HJbSf8Tt.jpg?2
    Think positive thoughts,
    say positive words,
    do positive actions
    and the positive grows.
  • -=HELL=-Pr0b3-=HELL=-Pr0b3 Posts: 15Player
    edited February 12
    Every second day or so I catch some. but considering the amount of servers and total players, no its nothing compared with the big title games out there.

    Just now when I started this discussion I was thinking back 10-14 years on how it was before. And then the HW ban seemed so serious and permanent.
    (after the feedback now, I suppose all that could have been a false safety feeling I had)

    Again tho, AA is still free to play, and its still kicking pretty good. Funny some few people actually want to cheat here, probably even pay for their files only to get kicked and banned over and over again :)
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