Map loading problem

Still having problems with map changing kicking to main menu. Seems like the load time is a great deal too long. I have heard the devs have fixed this problem however I am still having this issue.
Does anyone have a fix for this problem?
Does anyone have a fix for this problem?
Comments
(Or if it's some other issue we never really identified...)
This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
Copy C:\Users\username\Documents\My Games\America's Army Proving Grounds\AAGame\Published\CookedPC\LocalShaderCache-PC-D3D-SM3.upk
To
\Steam\steamapps\common\America's Army\AAPG\AAGame\CookedPC\
Any maps that have updates with new "Materials" will need shader cache file re-uploaded.
"101st Comanchero brigade!"
={101st}=XtremeDelta
This has been a test of the emergency flame-fest system. Please do not adjust your set.
Bat file quit command works while saving shaders
if a player has to build shaders for 1 particular map and there pc is slower than others he may get a kick to main .
but saying that i can never get in server if 1 particular map is running . my pc is pretty quick .
so pinning this down is like looking for a needle in a haystack that can move around on its own .
although optimising maps can have a better result and cut the shader build time down below the map load/join time.