AA:PG - Playstation 4 Update Changelog

| AA:PG - Playstation 4 Update Changelog |
| 2020 |
| 2020 |
| AA:PG - Playstation 4 Update Changelog |
| 2019 |
| 2019 |
Version 140
Version 139
Version 138
Version 137
Version 136
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Version 135
Version 134
Version 133
Version 132
Version 131
Version 130
-Features M17 and SCAR challenges Added weapon skins Weapon damage adjustments -Fixes Fixed AK107 Rate of fire reduced Reaction map updates
Version 139
-Fixes Fixed Reaction map limited to 12 players
Version 138
-Fixes Fixed not being able to connect to active servers
Version 137
-Fixes Disabled private lobby dedicated server support Fixed an issue where the invite button was disabled for private lobby clients
Version 136
-Features A Private Lobby with over five players may now use a dedicated server. Reaction map updates Servers should be able to start with as few as 4 players -Fixes Fixed conflict between private lobby and regular searches that would prevent match from starting Reviving players should no longer be able to cycle the spectate camera voice icons whit html symbols Fixed an issue where a private lobby client could access host functions Audio settings menu, voice playback will no longer default to zero Master audio volume saveing issue corrected A few rare crashes, One in the party system and another in input Takedown attempts now require a short cooldown When returning to a private lobby, the map just played will now be selectedReverting changes while we ttrack down matchmaking issues
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Version 135
-Fixes Reverting changes while we ttrack down matchmaking issues
Version 134
-Fixes Servers should be able to start with as few as 4 players Updated Reaction map
Version 133
-Features A Private Lobby with over five players may now use a dedicated server. Reaction map updates -Fixes Reviving players should no longer be able to cycle the spectate camera voice icons whit html symbols Fixed an issue where a private lobby client could access host functions Audio settings menu, voice playback will no longer default to zero Master audio volume saveing issue corrected A few rare crashes, One in the party system and another in input Takedown attempts now require a short cooldown When returning to a private lobby, the map just played will now be selected
Version 132
-Fixes Unresponsive input durin loading screen(s).
Version 131
-Fixes Fixed issues on Crossfire, Hydra and Inner Hospital.
Version 130
-Features Added Reaction map M17 is now the default sidearm M17, MP7, SCAR-H, CZ Alpha and RPG added to Swenson Range -Fixes Fixed issues with clan tags that contain special characters CZ Alpha no longer drops with iron sights Fixed hold breath sound persisting under some circumstances Fixed several map issues and minor bugs
| AA:PG - Playstation 4 Update Changelog |
| 2018 |
| 2018 |
Version 129
Version 128
Version 127
Version 126
Version 125
Version 124
Version 123
Version 122
-Features Added ScarH, CZAlpha and M17 VIP Players now use MP7 AFA, Armed Forces Affiliation icons have been updated -Fixes Fixed an issue with metal surface penetration values Added a dark backing to the server name on the scoreboard Fixed an issues where a private lobby host would start a match, then cancel and clients would get stuck in a loading state Spot/Lean keybind will now require a full key Private Lobby UI will no longer indicate weapon achievement progress XP gains
Version 128
-Fixes Texture issues Fixes for some options in private lobby
Version 127
-Features Private Lobby Clan Tags Player Leaning -Fixes Local save data will now take priority over online data Map Collision fixes Fixed some game achievements with the RPG
Version 126
-Features The RPG has been deployed on some maps -Fixes Fixed an issue with reloading the shotgun and sliding Updated the round start timer position Settings saving and loading fixes Settings fixes will also help applying weapon skins Grenades should now apply explosion decals to all walls
Version 125
-Features Indicator on the UI for profile saving -Fixes Training Mode no longer spawns player as VIP Fixed an issue with party splitting Warmup mode will now enable when all the players on a server belong to the same party Fixed an issue where new players could be selected as the VIP Minor camera fixes Fixed several issues with player profiles and settings (this fixes optics, camos, settings not saving)
Version 124
New Map - Uptown Improved matchmaking using player rank -Fixes Saving player settings will now take seconds Lots of minor map fixes Spectating a player being taken down properly updates the camera to the next target Fixed an issue in a weapon recoil causing a pop in location at the end of the applied recoil Players will no longer receive multiple spotting scopes on training maps Added more server logging pertaining to parties
Version 123
Added voice playback and transmit volume controls for PS4 PS4 servers now have unique names Enemy weapon support added to the MySoldier menu Head and Voice customization options are now in the MySoldier menu Fix for grenades and flashes having no effect in cabinet area on Hydra Fix for steel beam penetration on Hydra Fix for penetration values on fountain on Hydra Change to the Hydra server room floor to have a more accurate footstep sound Added blocking volumes to the arcade cabinet in Hydra to block grenades from passing through Fixed minor collision issue on Hospital Fixed Hydra bulletproof glass to make it bulletproof Fixed visual bug on Intercept Fixed cabinet penetration issue on Hydra at OBJ site Fixed issue with Hydra only supporting 6v6 on PS4 PS4 Ping values adjusted in matchmaking Halved the wait times while creating a match Fixed weapon optics not being properly unlocked Offline mode now properly works on PS4 Scrolling through presets and key binding has been sped up MP7 no longer shows in MySoldier menu Fix for PS4 players able to use locked weapon skins Fix for changes in MySoldier menu not saving Fix for servers not showing the correct room for new parties to join Fix for party balance on round change KNOWN ISSUES If a member of a party leaves during a game that party may be split up Backing out to the main menu and re-joining a game will fix this
Version 122
Added voice playback and transmit volume controls Added an enemy weapon list in the my soldier menu Added server name info to the scoreboard Updated matchmaking to prefer lower ping games Search time will increase a bit, but players should find more games with preferable latency Fixed an issue with weapon reloading Fixed a rare crash for game servers
| AA:PG - Playstation 4 Update Changelog |
| 2017 |
| 2017 |
Version 121
Version 120
Version 119
Version 118
Version 117
Version 116
Version 115
Version 114
Version 113
Version 112
Version 111
Version 110
Version 109
Version 108
Version 107
Version 106
Version 105
Version 104
Version 103
Version 102
Version 101
Added support for PS4™ Pro On that platform, the framerate cap is raise from 30fps to 60fps
Version 120
Fixed Hydra only allowing 6v6 play
Version 119
NEW extract map: Hydra! More maps coming next year More performance tweaks, which should result in better frame stability and slightly lower input latency in some cases Better visual blending when sighting up with the M4 and M16 Fixes: Fixed incorrect skin on the M9 magazine during reload Fixed players becoming stuck in global chat under some circumstances Fixed a bug that allowed players to sprint and cook a grenade simultaneously Fixed access to unintended areas on Sandstorm Fixed issue in Homestead where some objects would visibly cull out Fixed UI issue in the My soldier menu
Version 118
Performing a one-time wipe of all Player settings to fix settings that were broken by update 117 (such as the fire button being rebound to drop your weapon)
Version 117
Team balancing code should no longer split parties between teams This may still happen when first joining a server, but should no longer happen in subsequent matches Rendering and gameplay performance improvements Frame rate should be steadier, especially in "Homestead" Get ready to rumble! Fixed getting stuck in global voice chat mode
Version 116
Fixed culling issue on Redline Fixed crash when cancelling game join Fixed multiple third-person weapon skin issues Reworked friendly fire system Fix for prone desynchronization that would result in player;s appearing prone when they weren't Fix for being stuck aiming down the sights when quickly pressing L3 and then L2 Added mid-game host migration on P2P servers * Know Issue: after migration, the match resets to round 0
Version 115
Reduced friendly fire tolerances Shiny new weapon skins!
Version 114
Fixed player desynchronization when getting shot during vault/mantle/climb Fixed even more call-outs not playing! Fixed objectives becoming unreachable when player goes out-of-bounds Objectives will now be placed at player's feet at boundary Fixed controller customization setting not saving/loading properly Spectators can now see the objective progress reticles
Version 113
Fixed player's sometimes rapidly changing teams when joining an in-progress match Fixed gamma saving/loading Fixed some call-outs not playing Improved performance on settings menu * Known Issue: controller customization does not currently save Fix coming soon!
Version 112
Getting shot at should no longer suppress your frame rate
Version 111
Added ability to customize the controller layout Players now leave their party when kicked from a game Volume now smoothly blends to the value saved in the profile settings when they are loaded Revived now better ensures safe revive positions Fixed objective exploit Fixed rare crash when the host cancels a server before the game has started Fixed dedicated server memory leak, so servers should be more stable Improved aim assist and tactical movement
Version 110
Fixed escalators not animating on P2P servers Revived players now receive the current stun effects of the medic to approximate the amount of stun they should have received Fixed 1-frame "pop" when bandaging, which could expose a player's position Added option to turn off ear-ringing effect when stunned; when enabled, all in-game audio will drop in volume when stunned Fixed End of Round music setting not saving and the VOIP Disable setting not loading properly Added AA:PG "Development Babies" to credits Removed End of Round background UI component that didn't scale properly Achievement "toast" pop-up is now working again New loading screen video Fix for crash when no room data is available when attempting to join another player's session
Version 109
Fixed joining a game from homes screen resulting in dedicated server becoming unreachable Fixed dedicated servers resetting when players are still on it Fixed dedicated servers sometimes becoming unreachable when everyone leaves Fixed dedicated servers registering with the back-end as "empty" between matches Preventing party leaders from opening training map as that causes problems with party members Fixed crash when trying to join a game from home screen Fixed rare crash when joining a server from match matchmaking Fixed timers not showing up on P2P servers Fixed connections to our back-end not getting closed Fixed players not getting removed from a session when they fail to join a server
Version 108
Kicked players will no longer attempt to rejoin their party in the server they were kicked from VIP now spawns immediately Fixed states where VIP round could fail to start Overhead map now shows enemy fire locations in the same manner as the radar Fixed being able to reserve slots on and then join a full server Fixed parties being able to reserve slots on a server that didn't actually have enough space for them Parties should now typically join servers that can support putting the entire party on the same team Fixed dedicated servers becoming unfindable when the player that originally reserved the server left the game Fixed full dedicated servers showing up in search results Reduced matchmaking progress details that are being displayed Burst fire now sounds better when there are only 2 rounds left Fixed Woodland Camo not being usable in multiplayer
Version 107
Returning bodies to ragdoll after interrupted secure to prevent potential body falling through floor issues Fixed ranks not displaying properly on party screen Fixed crash on lobby screen when player data became corrupted Fixed joining another player's session when they are on a dedicated server Fixed crash when incomplete data is retrieved when attempting to join a players session or accept an invite (game will now display invite handling failure) Fixed multiple crashed due to attempting to recreate the party session too frequently Fixed crash when joining server
Version 106
Fixed party members not joining the dedicated server the party leader joins Fixed getting stuck in the third person spectator view when first joining a server
Version 105
Fixed party members being placed on opposite teams at the beginning of a match Fixed enemy nameplate colors breaking Empty dedicated servers should no longer appear in search results (most of the time) VIP Game will now go back to warm-up mode if the last players on the VIP team leaves Fixed button images for PS4 tutorial level Reducing matches to best of 11 rounds by default Fixed party member's reservations disappearing when the party leader hosts a game
Version 104
Fixed background post process getting stuck turned on VOIP talking labels should no longer show up in single player Fixed sound exploit issue Improved burst fire sounds Improved party management on the server Dev/Armed Forces icons should now appear on the scoreboard when you link your PSN account to your existing AA account Fixed nameplate color issues Fixed non-empty dedicated servers appearing in empty dedicated server search
Version 103
Various UI clean-up and improvements Updated transition video and loading screen images Reinstated "QoS" checks on dedicated servers Fixed map rotation bug P2P servers can now be hosted without having to forward port 8765 Note that your NAT type must be "Moderate" or "Open" Reservations now last through map changes This "may" fix an issue where parties were not kept together on the same team Fixed server browser appearing when failing to join dedicated server Weapon handling tweaks Matches no longer start as soon as two people are matched up
Version 102
Fixed several issues preventing players from joining matches Fixed a crash that happened when the game would fail to save stats
Version 101
Fixed issue where logging out and back in to the system would break multiplayer Fixed issue where Keyboard/Mouse prompts would appear
Please do NOT post suggestions or bug issues in this thread
Thank you!
Thank you!
Comments
Motion seconded and approved!
Thank you both. I will continue to update this as soon as they roll out.