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You mean weird leagues that only have AAPG as a supported game?
The platform that you desire to follow the competitions is being developed as we speak, so we hope in a near future, that this isn't an issue anymore.
The EU divisions played last Sunday their first week, with a total of 10 matches, divided by 8 in the Open League, and 2 in the Invite League.
You can check the Ranking Table here:
https://teamwarfare.com/showthread.php?1561-League-Administration-Announcements
https://teamwarfare.com/showthread.php?1560-League-Administration-Announcements
We hope in the future to start announcing the TWL Cast, and much more.
Are you ready to fight?
btw...
Hey Gron... if you don't compete, if you don't care to compete, if you never made nothing to help the competition, if you probably barely play this game... why the [TOS Violation] you are still here? Or worst, talking? Are you that kind of guys that like to collect posts? You look like Justin Bieber... nobody cares, unless they are minor age. Bye man.
TWL Teamwarfare Competition Director
TWL Teamwarfare Competition Director
This is -[iG]-Leketiskis, I have been asked to help with predictions of EU leagues for this 3rd week’s matches. So first of all let’s start with the map, witch this week is BDX_Crossfire_DE. This map is well known for all the spam nades available, that in my opinion makes make all the teams with experience have a huge advantage, much bigger then on many other maps.
So let’s start with the Open League matches:
And now the Invite League each week having only two matches:
So that it for my predictions, I hope you guys enjoyed, please give your thoughts, and your own opinions about match outcomes. Keep in mind this is my own opinion, I tried to be as impartial as possible since I’m also competing in the competition.
I do think changes has to be made in rankings, especially for open league.
Last season it was inner matches result > round results. Also draws should've been allowed to happen when there is no elimination. Especially since there is the randomness of which map you get vs which opponent, I think it is better to have amount of points, then amount of rounds won/rounds difference, and if that is equal, you can check the results of the both teams which are equal. That's also the most commonly used ranking, also used at ESL for various leagues in groupstages because all what has been tested, this appeared to be best. (of course, play-offs with elimination of maps are always better)
And when somebody forfeits, they might even have an advantage. As said about KSS and SeVn, one loses 16-0 while playing, so the other just doesn't show up and only have 4 rounds difference, giving them a huge advantage in amount of rounds lost. Which is unfair, so punishment on that should be maybe just giving the winning team 4 rounds as now, but letting the forfeited team lose 20 rounds, so the effect on the ranking is more severe for them.
I just read the rules about invite league play-offs, isn't it a lot better to have all comp maps included, and let teams eliminate 1 map, then both pick 1, and in case of OT, let them eliminate until 1 map is left. It's a bit weird now because the OT map is the same map as home team picked, if I read it correctly, which always gives home team an advantage.
Thanks for the input. As known, after every season, we are promoting an "After Action Review" to improve the League Series, according to the desires of the community, since we at TWL, are a community based community. Therefor, you opinion will be taken in consideration for the next season.
However, I dont know if you notice, but the untie criteria have changed from Season 1 to Season 2. The direct confront criteria was changed from the 1st untie criteria to the last untie criteria, approaching the league to the terms you mentioned. Never the less, we don't want to make it look like ESL, because if it was a guarantied success, with the resources that ESL have, they probably would be playing there nowadays. The win/loss ratio works better (in our opinion) in a very hetero genic group like we have normally in Open Leagues, and therefor it's our intention to maintain it, converging the rest of the criteria to the ones that simplify the League for a better understanding.
Regarding the penalty for no show, your suggestion is the most common one, but as we debated in the 1st LIVE Conference, most of the teams doesn't have that quality difference between them, being the 4 rounds difference the most adjusted result in a progressive vision of the league (were we believe teams forfeit due to rosters). We also need to take in consideration that the loosing team in this case, doesn't score any round, and that penalizes them in 2nd untie criteria (most scored rounds). Of course that if you use your team as an example, i would risk to say that even my team, in some of the maps, would probably be better suited with 4-0 against you, than if we played... but exceptions normally confirm the rules.
In what maps concerns, that's an opinion followed by the majority of the players, so i will say to you that its in our horizon to change it. However, we will not do it now, since it's not our policy to change rules (except vital ones) when the league is running, so in the next season it will be implemented.
TWL Teamwarfare Competition Director
Hc| vs. -[iG]- B team
Prediction: 7-9
Actual result: 10-6
{P-A-S} vs. [eGc]
Prediction: 10-6
Actual result: 11-5
-{XL}- vs. ][nG.
Prediction: Close result, -{XL}- should win
Actual result: 6-10
wR. vs. pR. (2nd team)
Prediction: 11-5
Actual result: 12-4
IM* vs |FOX|
Prediction: 12-4
Actual result: 12-4
-VI- vs. SLaYeR’s
Prediction: 12-4
Actual result: 4-0, SLaYeR’s got a NO-SHOW.
]NaC[ vs. SRSLY.
Prediction: 5-11
Actual result: 8-8, 8-10 after overtime.
n1] vs. -.^ (Mordeczki)
Prediction: 11-5
Actual result: 11-5
pR. vs ^CSP^
Prediction: 13-3
Actual result: 15-1
SeVn. vs. [KSS]
Prediction: 10-6
Actual result: 4-0, [KSS] got a NO-SHOW.
So my predictions resume out of 10 matches I guess the correct winner on 8/10 matches, and mostly the guessed score was exact or very close to what was guessed
And thanks for good words @Philippovich .
This is -[iG]-Leketiskis, same as previous week I will try to predict outcomes of this week matches. This week all teams will be playing one of the most popular competition maps BDX_Breach_EX. This map compared to previous week map, has way less spam nades, and much more kills will have been done by shooting the gun, there is a lot of penetrable walls, some areas for long range shooting, so pretty much there is things for everyone’s taste. And let’s not forget the flag, because on this map, defending objective is quite a big deal.
So like always let’s start with the Open League matches:
And now the Invite League each week having only two matches:
I hope you guys enjoyed my predictions even though not many guys read them, but getting some feedback would definitely inspire me doing this for the remaining of the season. And for the teams mentioned in this prediction list sorry I insulted anyone or mentioned you less than your opponent, I just do this from my personal opinion starting with teams that I know better. Good luck on your matches everyone.
P.S: I'm sorry for all the grammar and spelling mistakes in the text, I'm trying to fix as many as i can, but since English is not my native langue there still might be plenty...
Hey leke.
very nicely done with the review keep'em coming
i just want to clear something out since its the second time you are mentioning our no-shows and lack of will.
firstly our first no show was not a no show per say, seriously asked to play a different day (after sunday) and we agreed altought we were ready for sunday, little did we know that the rules doesnt allow playing even a day after the scheduled day so we both got a no show.
the second no show was the worst case ive seen of non sportsmenship behaviour, we were suppose to play WOR and like other teams they didnt allow us to use a ringer (a member of the clans for years) so we had to play 4, we joined the server and one of our members had internet issues, so we waited for him to fix it and come back, when the match was 15 minutes after the scheduled time WOR just said we are a no show altought we explained several times that our member is joining, they just left the server and our member finally joined one minute after, (you can check screenshots on the match comms).
So in conclusion YES, its entierly our fault that we didnt insist and registered all the members at once and left an opening for a chance that some of the people who did register cant play, i take that on us.
but in all honesty i didnt think i will run in teams that lack the sportsmenship to allow a ringer from inside the clan for ages.
i dont think i ever refused a ringer for a competitive match when the other team asked, given that they bring somebody inside the clan or bring somebody outside the clan but at theyre skill base and not somebody that they just bring for skills and it totally out of theyre league.
i hope i clerified some of the things for you, and i do hope you keep this predictions coming i do enjoy reading them.
Yes it's shameful for this community.
If there was some major prize for winning MAYBE I could somewhat understand.
But this games are just for fun that's why I am having hard time accepting this situation
And yes Imahustler, it's a shame that people, in a league where people play for fun, they actually want forfeit wins.
I would actually just ask them to start the game even if we are with 3 in that case
And then get disqualified for playing with 3 while the minimum required players is 4. Ggwp.
I love this community!
Therefore, sometimes it might not just be for a free FFW, but actually because being fed up of waiting.
;-)
Over 2k Golden Hawkeyes.