Hospital EXtended edition?

While spectating noticed the current map is just half of the old hospital, with the rest of the map still there just barricaded, or inaccessible due to closed doors. Would it be possible to release a full version of the map, as it used to be? Would require minimal effort and for those who liked the old hospital would be cool (especially with no grenade launcher bs we had outside)

sidenote: is the old refinery map in game? did not see any map that would hint at it by name, was pretty cool, maybe possible to import old one in the editor and bring back?

Comments

  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    Already there FLO_Hospital_EX.
    It would be nice to open all the top close the outside down and have it as VIP with the vip spawning upstairs.
    gKQ6BB2.png
  • K0$H3RK0$H3R Posts: 57Developer
    There is a BDX version of hospital and a FLO version of Hospital.
    The FLO version (12 v 12) is pretty much the same size of the original map.
    Make sure your not on the BDX (6 v 6) version.

    Cheers,
  • szopinszopin Posts: 11Player
    K0$H3R wrote: »
    There is a BDX version of hospital and a FLO version of Hospital.
    The FLO version (12 v 12) is pretty much the same size of the original map.
    Make sure your not on the BDX (6 v 6) version.

    Cheers,

    No, if you play the 12v12 version it is still the mini-map (up and over has barricade after blue stairs, there is a whole lot of the old map behind the barricade, just go to specta mode and you can fly through the old map, it is much bigger), unlocking it would require minimal man-hours (don't get me wrong, I prefer the current map, but having an option to replay the old map would be cool also)
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    I suspect you watch InnerHospital, join Hospital.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • szopinszopin Posts: 11Player
    -SD-DELTON wrote: »
    Already there FLO_Hospital_EX.
    It would be nice to open all the top close the outside down and have it as VIP with the vip spawning upstairs.

    Yeah, the old hospital was very different as VIP as now you can just run to red corridor and you meet up, old map required VIP to hide for a while as he could get sniped easily if just rushing towards his own team (this should be on every VIP map, ones where he starts with his team in just a box next to it is a cop out)
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    Try this its all open FLO_Hospital_EX.
    gKQ6BB2.png
  • szopinszopin Posts: 11Player
    Ok, maybe just noone plays FLO, but definitely 12v12 maps were not bigger, will check it out, thanks!
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    Sounds like you need to see FLO_Hospital (a full un-barricaded version), not FLO_InnerHospital (which is just the inside of the hospital, by design)
    If my trollery drives you crazy, you'd better put on your seatbelt.






  • szopinszopin Posts: 11Player
    -SD-DELTON wrote: »
    Try this its all open FLO_Hospital_EX.

    Ok got it, InnerHospital vs just Hospital, thanks!
  • szopinszopin Posts: 11Player
    Sounds like you need to see FLO_Hospital (a full un-barricaded version), not FLO_InnerHospital (which is just the inside of the hospital, by design)

    Yeah, sadly looks like a ghosttown (one serv now with 5 ppl total :(, thanks!)
  • frankoffrankof Posts: 1,096Moderator
    Unfortunately, the hospital remake in this version took no considerations to sight lines and playability, its a shiny sub par copy.
    (it looks better, don play well)
    ss_4_frankof.png
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