Hey.I.Have.A.Gun wrote: »
The game wasn't made exactly to my specifications, so I feel it's broken.
[ENG]Uni-Sol wrote: »
I'll have a proper go.. once I get the hang of it, probably start small on the pistol that was just a first (very bad) attempt haha, figuring out which part of the UV map on the texture is to a certain part of the weapon is what I'm finding a real challenge
To think.. people do this for a living..
[kT]Dominus-FGNLeague.com wrote: »
Is there a way to view the magazine in the AAGame Editor?
LDGaming`~AMD wrote: »
EDIT: @TheTots I'm guessing you guys have the image mirror in-game the way you setup the templates, but to be sure can you confirm that?.. Like you see the right side of the weapon as the textures mixing up like a good old cocktail on the back, the mag and the side grip
CPT-A.Cantu[3rdID] wrote: »
so I can finally take these babies off the wall?
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