Landscape Tool - 64bit ADV ED
Anyone else seeing the Landscape Tool Panel being chopped to not show the entire palette of buttons and stuff in a left to right direction (not top to bottom)? I'm trying to add Landscape Components, but the actual tool is not drawing on screen as I expected.
Any........................"witnesses?"
UPDATE: This UI component (the tool panel) works fine on one computer but not my main rig. I've deleted all the Editor inis with no results. I have no idea why this screen object is not drawing completely. I have three monitors and a graphics tablet off of a GTX980ti and a GTX780(dedicated PhysX)
Any........................"witnesses?"

UPDATE: This UI component (the tool panel) works fine on one computer but not my main rig. I've deleted all the Editor inis with no results. I have no idea why this screen object is not drawing completely. I have three monitors and a graphics tablet off of a GTX980ti and a GTX780(dedicated PhysX)
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This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
Comments
Can't really bug it since its likely an Unreal 3 software issue and I've no idea if they are still supporting and hotfixing it.. probably not.
Could that be a .Dot Net module?
This has been a test of the emergency flame-fest system. Please do not adjust your set.
Your suggestion was EXACTLY what the problem was. Thanks, Uni. My 27" 2560x1440 draws the icons and text too darn small for my old eyes so I DID change that setting. Now I know!
This has been a test of the emergency flame-fest system. Please do not adjust your set.
I used to have mine set to 125% just so things would look larger on my 42" tv (made it easier to see feom a distance) and had the issue.