Specific Suggestions

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  • LIVERISLIVERIS Posts: 9Player
    edited October 2016
    GIVE US SLUG AMMO
  • Root-AccessRoot-Access Posts: 510Player
    -SD-DELTON wrote: »
    Ip/Mac address/guid/email

    Limit these to only one account and it will stop most of the hackers coming back.
    As it is now a hacker can join a server wreck it get banned and be back on the same server in 5 minutes with a new account.
    As for the rest ACI covers all that no need for the dev's to do anything.

    Limit one account per IP/Mac address? What a really terrible idea.

    ss_4_Root-Access.png
    "I love the Union and the Constitution, but I would rather leave the Union with the Constitution than remain in the Union without it." — Jefferson Davis
  • Dct.F|LeventeDct.F|Levente Posts: 624Player
    LIVERIS wrote: »
    Sorry but I would like to hear some comment from Shotgun users and not from those that despise it. Also you should already realise that almost everyone using M16 or M4 is snipping as soon as he gains access to better optics already included in the game . We just want improved ammo to confront in "equal terms" this abusion against us.

    My main weapon is not the shotgun, but I have some experience with it. I think it's a specialized tool and not intended to be an all around weapon. The other guns can hammer it on medium-long range, but it has massive potential up close.

    About the slug ammo: I personally would find it cool if we has such customization, but it has to be well designed. If you don't alter the rate of fire (and why would used ammo affect that) then the damage values are not easy to balance. If it's still a 1-hit-torso kill up close (and, well, that is the enitre point of a shoutgun), then in my opinion not even slug ammo should have the advantage on e.g. an M4 over long ranges, because up close the slug is significantly better.

    I understand that you love the shotgun and I know it's ineffective at long range, but if it would have no drawbacks, it would be simply too powerful.
    Theory and reality are not that different. In theory.
  • -[U|S|A]-DannyBoy-[U|S|A]-DannyBoy Posts: 376Beta Tester
    I don't despise the shotgun I just think slugs in this game would just be silly!!
    One day I will graduate noob school!!!
    -[U|S|A]-DannyBoy!!


  • TheTotsTheTots Posts: 2,278Player
    The shotgun is going to stay as is, slugs are not in it's future.
    We've gone over the shotgun many times internally and we're happy with where it is.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • SacchoSaccho Posts: 1,577Player
    LIVERIS wrote: »
    Sorry but I would like to hear some comment from Shotgun users and not from those that despise it. Also you should already realise that almost everyone using M16 or M4 is snipping as soon as he gains access to better optics already included in the game . We just want improved ammo to confront in "equal terms" this abusion against us.

    I've used the shotgun quite a bit over the course of the game. It's fine as-is IMO. Use FOGs and flashes to close the distance; its intended role is CQB domination and it does that very well. Slugs would potentially turn it into a better M14 or M24.
  • Mulgarus.Carbon8Mulgarus.Carbon8 Posts: 65Player
    are you guys drunk talking about how the shotguns are fine as is? in most 6v6 maps you can hit someone across the map using a shotgun..
    and yes to 1 account to IP/MAC.. I can go "buy skills", and if I get caught, I'll just go make another account and go back playing 2 minutes later.. It's more proof that dev's don't care if players cheat or not as long as the player count is still going up..
    Add ME to Steam.
  • TheTotsTheTots Posts: 2,278Player
    IP and MAC can be spoofed in seconds. We ban people as quickly as we can and do our best to keep the game clean. Short of doing some highly questionable things it's just not hard to get around a ban of any kind unfortunately.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • {4F}DeadlyGrouse{4F}DeadlyGrouse Posts: 277Player
    are you guys drunk talking about how the shotguns are fine as is? in most 6v6 maps you can hit someone across the map using a shotgun..
    and yes to 1 account to IP/MAC.. I can go "buy skills", and if I get caught, I'll just go make another account and go back playing 2 minutes later.. It's more proof that dev's don't care if players cheat or not as long as the player count is still going up..
    You do realize that more than one person in a house can possibly play the same game right? which would require more than one account on the same ip.
  • Mulgarus.Carbon8Mulgarus.Carbon8 Posts: 65Player
    are you guys drunk talking about how the shotguns are fine as is? in most 6v6 maps you can hit someone across the map using a shotgun..
    and yes to 1 account to IP/MAC.. I can go "buy skills", and if I get caught, I'll just go make another account and go back playing 2 minutes later.. It's more proof that dev's don't care if players cheat or not as long as the player count is still going up..
    You do realize that more than one person in a house can possibly play the same game right? which would require more than one account on the same ip.
    then just make sure others that "live with you" don't cheat
    TheTots wrote: »
    IP and MAC can be spoofed in seconds. We ban people as quickly as we can and do our best to keep the game clean. Short of doing some highly questionable things it's just not hard to get around a ban of any kind unfortunately.
    then why not actually work on a AC for the game, AND ask PB to actually update their checks.
    and allow player kicks, but just a higher % of yes' from other playing players for it to work at least
    Add ME to Steam.
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    edited October 2016
    then why not actually work on a AC for the game, AND ask PB to actually update their checks.
    and allow player kicks, but just a higher % of yes' from other playing players for it to work at least

    When Votekicks 'were' a thing did you ever shoot someone enough times for them to start a witch hunt against you, which literally turns everyone on the server (even those you aint even killed) into a 'yes' voter? all because one guy thinks your either too good to be true.. or he just plain wants you gone.

    Getting rid of VK was getting rid of a system of abuse. As good as it's intentional use is.. i'd imagine it's burned far more legitimate players than bad ones. It's enough to be on the end of a wrong admin decision.. or get the boot because PB decides it aint gonna work properly on your PC, for reasons you can't even fathom.. never mind giving the power to remove players to regular joe publics.



    If my trollery drives you crazy, you'd better put on your seatbelt.






  • iNv|roKis-iNv|roKis- Posts: 420Player
    edited October 2016
    IP/MAC bans are useless. Spoof mac on PC clone to router, and that equals a new IP.
    Unfortunately a real anti cheat for AAPG costs quite a bit, not only that it needs to be maintained.

    Just so that you guys know how hard is is to detect a cheat. The longest running cheat in CSGO is made by a known AA2 cheat creator, since 2014 it's been undetected by VAC. The AAPG version has been undetected forever. Also the amount of possible cheaters in AAPG is extremely low considering the 500 player base. We are talking about 1 maybe two. It's not worth their time.

    The hook alone is ridiculously sophisticated. Since it uses a patched windows to by pass a ish-ton of stuff making really hard for detection.

    ESEA anti cheat is one of the most invasive anti cheat for CSGO and it still can't catch some PUBLIC cheats. Real, anti cheat with full support just wouldn't pay for AAPG and its player base.



    source: I read.
    Bhop is a string of jumps with no interruptions.
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited October 2016
    Facts are that if someone wants to cheat they'll find a way. Of course the standard tools will get rid of a lot of the people who download free cheats, but the private/pay for cheats are typically ahead of the anti-cheats. You can only do so much to stop it. Admins can help, but it also leads to the paranoia that everyone who is doing well must be a hacker. Unfortunately, with online FPS games the fact is that someone who can hide their cheats well enough will probably get away with it. Those few who try to go into servers to just show off and ruin everything are not your typical cheater.
    You joined the world's greatest army to become a graphic artist? Outstanding!
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