Converting a Legacy Terrain to a Landscape
For maps containing terrains created using the existing terrain system, Landscape provides a conversion path in the more section of the Landscape Edit window. The conversion process is extremely simple; just press the Landscape_Convert_Button.png button and all terrains in the map will be converted.
There are certain restrictions that exist when converting existing terrains into Landscape terrains:
The Max Component Size must be a 1x, 2x, or 3x multiple of one less than a power of 2 (e.g. 1, 2, 3, 6, 7, 9, 14, 15, 21, 30, 45)
The Num Patches [X/Y] must be multiples of the Max Component Size
The Max Tessellation Level must be set to 1.
The restrictions apply in the order specified above. If any of these conditions are not met, a message box will be displayed specifying which of these conditions is not met.
If all conditions have been met, the terrains will begin the conversion process. A progress dialog will be displayed.
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