Static mesh - bug

Hi folks,

for this sm

StaticMesh'ModKit_Walls_03.Meshes.Flat01_DD_JS_SMesh'

(it is a standard wall with the big door space)

i noted that if i shoot at the internal face of the static mesh the bullet's holes appears on the outside face, nevertheless the material i used (standard or custom). The opposite works well. Did anyone else noted it?
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