Ran Out of Video memory Exiting

Recently started getting this message tried a couple of things and here is what I found.

1. If you are getting abouve message with Win+Alt+R open the Xbox App goto Sewtting and Select Game DVR and turn it off.


2. Run command Propmt as Admin and enter the following (copy and Paste)

bcdedit /set IncreaseUserVA 2048

Don't guarantee fixed but has worked for me so far.

Please post if you have this issue and either of these work.

Thanks

Radical
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Comments

  • -PPaaxx--PPaaxx- Posts: 1,576Player
    Me too. I googled the message and followed this
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • [Beer_Me]Radical[Beer_Me]Radical Posts: 27Player
    Yea but the 3072 doesn't work
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    edited May 2016
    Two times in a row I had this immediately after I was in the game, never happened before, and I did as in the video. All ok since then.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • -=NoBS=-Reyfox_I-=NoBS=-Reyfox_I Posts: 65Beta Tester
    edited May 2016
    Hate to say this, but I too have been getting it a LOT lately. Last night playing Overload, 3 times it happened. And I was not out of video memory according to GPU-Z. I still had over 1/2 gig left. I never had this problem before, and I used to have Firefox and other programs open at the same time as running the game. Now, even with everything closed, it happens on Overload and Slums. Other maps? No problem.... so far....
    Using AMD HD7870 with 2gigs GDDR5 RAM.
    Reading the comments in the video posted above, someone else has the same problem with playing
    AAPG....
    Curious as to the computer specs of people that have this problem.
    Mine is: Win7 Pro 64bit SP1, AMD FX8350 8core OC'ed, AMD HD7870 2gig GDDR5 OC'ed, 16gigs DDR3 1600
    Mr. aweSOMEness®™
  • iNv|roKis-iNv|roKis- Posts: 420Player
    There is an issue with Overload currently. It Crashes servers possibly due to the same issue.
    Bhop is a string of jumps with no interruptions.
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    Well in a way I am glad to see this post I though it was my new map causing this.
    When we vote to switch maps this happens with some members but not others.
    Some can join without a problem and others get "Ran Out of Video memory Exiting"
    Its so annoying for me because I ended up rebuilding the map a few times thinking it
    was my map causing the problem.
    http://forum.americasarmy.com/discussion/4982/my-map-is-crashing-players-game/p1
    gKQ6BB2.png
  • =[101st]=Muzza455=[101st]=Muzza455 Posts: 1,101Player
    3072 should work if u have 16gb of ram or over .
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    My two crash was on official Overload. I play official Overload right now, no issues.

    Windows 10 Pro 64-bit
    Intel Core i7 2700K
    8,00GB ram
    2047MB NVIDIA GeForce GTX 660 Ti
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • K0$H3RK0$H3R Posts: 57Developer
    This issue is typically only seen on 32 bit version of Windows.
    To perform properly our game needs to run on a 64 bit operating system.
    You will need to upgrade to a 64 bit OS to fix this issue.
  • K0$H3RK0$H3R Posts: 57Developer
    As far as specific map crashes go, please make sure you are reporting these in the bug reporting system or in the ticket support system so we can ensure that we are aware of the issue and have them in queue to be fixed.
  • -PPaaxx--PPaaxx- Posts: 1,576Player
    K0$H3R wrote: »
    This issue is typically only seen on 32 bit version of Windows.
    To perform properly our game needs to run on a 64 bit operating system.
    You will need to upgrade to a 64 bit OS to fix this issue.

    That's true. I've tested 32 bit a short time last year. I've used 64 bit for years now.
    My original nick is -Ner0-
    It's now banned after the
    latest update.
  • -=NoBS=-Reyfox_I-=NoBS=-Reyfox_I Posts: 65Beta Tester
    Mine is a 64bit system. I've been monitoring system RAM and video RAM when I start playing the game. I also have TaskManager open. I do have plenty of RAM left, but maybe because AAPG is trying to access certain memory locations this happens?
    Mr. aweSOMEness®™
  • frankoffrankof Posts: 1,096Moderator
    Dont get RAM and V-ram mixed up now, it will only add to the confusion.
    The "out of video memory" is mostly seen on a couple of maps, Overload being the most frequent.
    I had it with about 50% of my V-ram used(1.5 of 3GB), I'm fairly convinced its a issue of flawed memory addressing as turning off texture streaming triggers it 100% without filling the v-ram to the brim.
    ss_4_frankof.png
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,548Player
    K0$H3R wrote: »
    This issue is typically only seen on 32 bit version of Windows.
    To perform properly our game needs to run on a 64 bit operating system.
    You will need to upgrade to a 64 bit OS to fix this issue.

    This is not quite true i have tested this with a clan member that was getting this message and he has
    a 64 bit operating system.
    So maybe this is not the only problem.
    gKQ6BB2.png
  • -=NoBS=-Reyfox_I-=NoBS=-Reyfox_I Posts: 65Beta Tester
    I do know the difference between the two. Just giving informational stuff. I'm watching everything.
    Mr. aweSOMEness®™
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    I get it on cold front.
    Pie charts + Graphs= Very Bad.



  • [Beer_Me]Radical[Beer_Me]Radical Posts: 27Player
    Some are suggesting that this is a Windows 10 issue.
    Please let us know if you are getting this error in an OS other than 10.

    Here are my specs:

    Windows 10 Home (x64) Version
    4.00 gigahertz AMD FX -8350 Eight-Core
    384 kilobyte primary memory cache
    8192 kilobyte secondary memory cache
    8192 kilobyte tertiary memory cache
    64-bit ready
    Multi-core (4 total)
    Hyper-threaded (8 total)
    Slot 'Node0_Dimm0' has 8192 MB (serial number 6B215B07)
    Slot 'Node0_Dimm1' has 8192 MB (serial number 6A21C324)
    Slot 'Node0_Dimm2' has 8192 MB (serial number 69215E07)
    Slot 'Node0_Dimm3' has 8192 MB (serial number 7721735B)
    AMD Radeon R9 200 Series
  • =U^S=_Mason=U^S=_Mason Posts: 172Player
    I use light sabers and have not run into a vram issue.
  • TheTotsTheTots Posts: 2,278Player
    We think we may have found the cause of the recent memory issues. It will be going out in the next update tomorrow.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • iNv|roKis-iNv|roKis- Posts: 420Player
    edited May 2016
    FunPolice wrote: »
    We think we may have found the cause of the recent memory issues. It will be going out in the next update tomorrow.

    Man, stop being vague. What is it?
    I feel a lack of closure! lol
    Bhop is a string of jumps with no interruptions.
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