Ran Out of Video memory Exiting
in Game Support
Recently started getting this message tried a couple of things and here is what I found.
1. If you are getting abouve message with Win+Alt+R open the Xbox App goto Sewtting and Select Game DVR and turn it off.
2. Run command Propmt as Admin and enter the following (copy and Paste)
bcdedit /set IncreaseUserVA 2048
Don't guarantee fixed but has worked for me so far.
Please post if you have this issue and either of these work.
Thanks
Radical
1. If you are getting abouve message with Win+Alt+R open the Xbox App goto Sewtting and Select Game DVR and turn it off.
2. Run command Propmt as Admin and enter the following (copy and Paste)
bcdedit /set IncreaseUserVA 2048
Don't guarantee fixed but has worked for me so far.
Please post if you have this issue and either of these work.
Thanks
Radical
Comments
It's now banned after the
latest update.
It's now banned after the
latest update.
Using AMD HD7870 with 2gigs GDDR5 RAM.
Reading the comments in the video posted above, someone else has the same problem with playing
AAPG....
Curious as to the computer specs of people that have this problem.
Mine is: Win7 Pro 64bit SP1, AMD FX8350 8core OC'ed, AMD HD7870 2gig GDDR5 OC'ed, 16gigs DDR3 1600
When we vote to switch maps this happens with some members but not others.
Some can join without a problem and others get "Ran Out of Video memory Exiting"
Its so annoying for me because I ended up rebuilding the map a few times thinking it
was my map causing the problem.
http://forum.americasarmy.com/discussion/4982/my-map-is-crashing-players-game/p1
Windows 10 Pro 64-bit
Intel Core i7 2700K
8,00GB ram
2047MB NVIDIA GeForce GTX 660 Ti
It's now banned after the
latest update.
To perform properly our game needs to run on a 64 bit operating system.
You will need to upgrade to a 64 bit OS to fix this issue.
That's true. I've tested 32 bit a short time last year. I've used 64 bit for years now.
It's now banned after the
latest update.
The "out of video memory" is mostly seen on a couple of maps, Overload being the most frequent.
I had it with about 50% of my V-ram used(1.5 of 3GB), I'm fairly convinced its a issue of flawed memory addressing as turning off texture streaming triggers it 100% without filling the v-ram to the brim.
This is not quite true i have tested this with a clan member that was getting this message and he has
a 64 bit operating system.
So maybe this is not the only problem.
Please let us know if you are getting this error in an OS other than 10.
Here are my specs:
Windows 10 Home (x64) Version
4.00 gigahertz AMD FX -8350 Eight-Core
384 kilobyte primary memory cache
8192 kilobyte secondary memory cache
8192 kilobyte tertiary memory cache
64-bit ready
Multi-core (4 total)
Hyper-threaded (8 total)
Slot 'Node0_Dimm0' has 8192 MB (serial number 6B215B07)
Slot 'Node0_Dimm1' has 8192 MB (serial number 6A21C324)
Slot 'Node0_Dimm2' has 8192 MB (serial number 69215E07)
Slot 'Node0_Dimm3' has 8192 MB (serial number 7721735B)
AMD Radeon R9 200 Series
Man, stop being vague. What is it?
I feel a lack of closure! lol