Night Raid

4DChessGenius4DChessGenius Posts: 2,161Player
edited March 2016 in Mission Editor
Back in the beta days of Counter-Strike, there was a map called CS_Docks created by the late Justin "N0TH1NG" DeJon. It was one of my favorite maps at the time and was extremely popular. Around beta 7 (August 2000), Valve ended up removing the map from the game (to the outrage of many) and has been absent from the game ever since.

I decided to create an AAPG version of it. The theme is completely different (more desert themed) and I added some extra buildings and various other things to help with the objective style. The overall layout of the map is very similar though. It's a decently large map, should work well 12v12, not as sure about 6v6.

The objective system in the original map was hostage rescue, but instead of doing extraction, I decided to make Pipeline style objectives. There are three objs to take or you can take the server room (A) in one of the buildings.

I also haven't put any background noises or anything like that in the map yet.

http://steamcommunity.com/sharedfiles/filedetails/?id=651063271

Anyway, let me know how it plays, I'd certainly appreciate some feedback!
You joined the world's greatest army to become a graphic artist? Outstanding!

Comments

  • 4DChessGenius4DChessGenius Posts: 2,161Player
    New Steam link
    http://steamcommunity.com/sharedfiles/filedetails/?id=651063271

    I've made the map have only two objectives now. It's insurgent camp style. One OBJ wins.

    Also screenshots:
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    You joined the world's greatest army to become a graphic artist? Outstanding!
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    Looks good whip :+1:

    If my trollery drives you crazy, you'd better put on your seatbelt.






  • ddra-ddra- Posts: 454Player
    edited March 2016
    Whip quick question, are your McKenna and Snowstorm maps imported Altan-style, or made with AAPG assets like Maclobster's Inner Pipeline. Just curious =)

    This looks nice, i'll be sure to try it out.
    image
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  • `xinoN`xinoN Posts: 359Player
    Looking good! Can't wait to try it out!
    Oh well.
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    Whip quick question, are your McKenna and Snowstorm maps imported Altan-style, or made with AAPG assets like Maclobster's Inner Pipeline. Just curious =)

    This looks nice, i'll be sure to try it out.

    They're all AAPG assets (plus textures taken from google images).
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    BTW, if anyone wants to see what the original looked like:
    You joined the world's greatest army to become a graphic artist? Outstanding!
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