Homestead Feedback on New Map

2

Comments

  • =R*C=TeEeJai!=R*C=TeEeJai! Posts: 26Player
    I have really enjoyed it so far, as others have said it's a good balance. You can't rely on rushing or sniping, your senses come into play alot more. Also found that the bomb sites can be overrun well once the fuse is set.
  • iNv|eKCommiNv|eKComm Posts: 394Player
    I have yet to try this map. But it reminds me a little (very littlebit) of HQ Raid. Anyhow, doesn't look like a comp map but theres something oddly nostalgic about it and im excited to try it.

    Believe it or not I have roots in Bridge whoring back in the day. Comp player like me started very humbly in sitting and waiting in the defensive tower on Bridge crossing. So maps like this make me remember those days. I shall find a bush and sit in it.
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  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    iNv|eKComm wrote: »
    I have yet to try this map. But it reminds me a little (very littlebit) of HQ Raid. Anyhow, doesn't look like a comp map but theres something oddly nostalgic about it and im excited to try it.

    Believe it or not I have roots in Bridge whoring back in the day. Comp player like me started very humbly in sitting and waiting in the defensive tower on Bridge crossing. So maps like this make me remember those days. I shall find a bush and sit in it.

    Its not like that map is really well done will most likely be using it in FGNLeague.
    Pie charts + Graphs= Very Bad.



  • iNv|eKCommiNv|eKComm Posts: 394Player
    .dc-colts^ wrote: »
    Its not like that map is really well done will most likely be using it in FGNLeague.

    I was just explaining how it made me remember that same feeling. It's your show colts.
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  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    iNv|eKComm wrote: »
    .dc-colts^ wrote: »
    Its not like that map is really well done will most likely be using it in FGNLeague.

    I was just explaining how it made me remember that same feeling. It's your show colts.

    It's my show?? :disappointed:

    For your 1st paragraph it makes sense I agree.
    My whole reply was directed to your second paragraph - about bridge and as well as suggesting that you will be finding a bush to camp in. You really need to play the map you will be surprised.

    My only issue is bad performance on it for me. (This game needs some lower quality settings desperately. The menu has barely anything to achieve a better FPS) It's a struggle trying to achieve 120fps constant on most of these new maps and I hope we get some lower quality settings soon to improve that.
    Pie charts + Graphs= Very Bad.



  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    .dc-colts^ wrote: »
    I hope we get some lower quality settings soon to improve that.

    I think that's a great idea. I'm sure they could add in more scaleability in the game options, who knows.. it might defer people from needing to go to the ini too

    (not that thats all bad, just saying before anyone starts to cry that I said something about messing with ini)

    If my trollery drives you crazy, you'd better put on your seatbelt.






  • frankoffrankof Posts: 1,096Moderator
    Its most possible to drop settings to achieve some high frame rates.
    Frames, Time (ms), Min, Max, Avg
    10049, 38501, 203, 368, 261.006
    Lowest settings, running from spawn to spawn through the cabin and out the basement.
    Granted, it wasnt during playing, i was just bored one day.
    ss_4_frankof.png
  • SacchoSaccho Posts: 1,577Player
    frankof wrote: »
    Its most possible to drop settings to achieve some high frame rates.
    Frames, Time (ms), Min, Max, Avg
    10049, 38501, 203, 368, 261.006
    Lowest settings, running from spawn to spawn through the cabin and out the basement.
    Granted, it wasnt during playing, i was just bored one day.

    In my experience visibility of other players has a very dramatic effect on performance, much more so than any map-specific elements. Does that generally agree with your benchmarking trials or have you only ever tested performance solo?
  • frankoffrankof Posts: 1,096Moderator
    edited March 2016
    Saccho wrote: »
    frankof wrote: »
    Its most possible to drop settings to achieve some high frame rates.
    Frames, Time (ms), Min, Max, Avg
    10049, 38501, 203, 368, 261.006
    Lowest settings, running from spawn to spawn through the cabin and out the basement.
    Granted, it wasnt during playing, i was just bored one day.

    In my experience visibility of other players has a very dramatic effect on performance, much more so than any map-specific elements. Does that generally agree with your benchmarking trials or have you only ever tested performance solo?
    I forgot to sett it back to the (for me) normal settings and played a couple of rounds, and from what i recall i was in the +160 fps range, on a full(ish) server, didn't benchmark that tho.
    So yeah, populated/full servers affect the performance quite a bit.

    I did some benchmarking on full servers also, some time ago.
    http://archive2.forum.americasarmy.com/viewtopic.php?p=149341#p149341
    Not the same map, but settings are about the same(lowest possible)
    ss_4_frankof.png
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited March 2016
    frankof wrote: »
    Its most possible to drop settings to achieve some high frame rates.
    Frames, Time (ms), Min, Max, Avg
    10049, 38501, 203, 368, 261.006
    Lowest settings, running from spawn to spawn through the cabin and out the basement.
    Granted, it wasnt during playing, i was just bored one day.

    Lowest settings with the current options we have is very limited, I wouldn't even call them lowest settings because they ain't. I would like options to switch my quality. Like character quality, texture quality, terrain quality, grass quality etc... Whatever I can do to improve my performance by selecting options in video settings menu. Also things like turning off bullet holes, posters on walls, writing on walls things that all fine and dandy when you have the hardware to support those kind of things to get the FPS that you want. But if I am not achieving desired FPS I want to take away some eye candy to improve it.

    Also if I go on offline mode and open the map solo I seem to have no issues achieving 120 fps at all but solo not what I want to measure I want to achieve 120 in 12v12. Like I can with almost every other map in the game.
    Pie charts + Graphs= Very Bad.



  • ModtoolsModtools Posts: 282Player
    I like the maps athmosphere.
    I am working hard on my own maps and i really know how difficult it is to get the right athmosphere.
    Well done.
    One question,cuz i am looking for new projects.
    Which mapsettinng woukd you like?


  • ^The_Good_Guy^^The_Good_Guy^ Posts: 8Player
    I have only played it for a few hours, but i like it regardless, its faster pace than i have expected, and seems small to me, so much green that my eyes have to adjust every time i play it lol

  • Prim1505Prim1505 Posts: 21Player
    Fun map, but strange enough see lot of people leaving when this maps comes on.
    Cant wait to see the big map
  • frankoffrankof Posts: 1,096Moderator
    .dc-colts^ wrote: »
    Also if I go on offline mode and open the map solo I seem to have no issues achieving 120 fps at all but solo not what I want to measure I want to achieve 120 in 12v12. Like I can with almost every other map in the game.
    I rarely do this stuff offline.
    Just for you, i tested this today, at a "fixed" location, lowest settings, 1920x1080, i got 260FPS.
    I then got 12 enemy and 11 friendly "soldiers" on the map, overlooking the 12 enemy soldiers, i dropped to 200FPS.
    Granted its not 100% realistic as you will rarely have 12 enemy pawns in sight at the same time, but its closer than none.
    ss_4_frankof.png
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    frankof wrote: »
    .dc-colts^ wrote: »
    Also if I go on offline mode and open the map solo I seem to have no issues achieving 120 fps at all but solo not what I want to measure I want to achieve 120 in 12v12. Like I can with almost every other map in the game.
    I rarely do this stuff offline.
    Just for you, i tested this today, at a "fixed" location, lowest settings, 1920x1080, i got 260FPS.
    I then got 12 enemy and 11 friendly "soldiers" on the map, overlooking the 12 enemy soldiers, i dropped to 200FPS.
    Granted its not 100% realistic as you will rarely have 12 enemy pawns in sight at the same time, but its closer than none.

    I have no idea what your trying to prove here...I did not say everyone had bad performance I said I have bad performance on homestead.
    Pie charts + Graphs= Very Bad.



  • GunR|DrerexGunR|Drerex Posts: 65Player
    I really enjoy playing on this map. Since I have a nice pair of headphones, it really has an advantage since you need the good audio to hear guys sneaking around in the grass. lol! Two thumbs up from me.
    Untitled_zpsqiypm7mn.png

  • 4DChessGenius4DChessGenius Posts: 2,161Player
    edited March 2016
    The one time so far that I've gone to play this map, I couldn't find a single populated US server playing it. I guess I'll have to try again at some point.
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  • -PPaaxx--PPaaxx- Posts: 1,576Player
    Whiplash27 wrote: »
    The one time so far that I've gone to play this map, I couldn't find a single populated US server playing it. I guess I'll have to try again at some point.

    There is two Homestead only Official servers, one EU and one US. US has 8 players right now and EU has 20 players.
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    latest update.
  • GunR|DrerexGunR|Drerex Posts: 65Player
    Whiplash27 wrote: »
    The one time so far that I've gone to play this map, I couldn't find a single populated US server playing it. I guess I'll have to try again at some point.

    Our server plays this map often and it is in the US. Gun Runner Server!

    Untitled_zpsqiypm7mn.png

  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,193Player
    I have noticed that the first time I played it it seemed big, after a few matches and getting used to it.. its actually quite small for a flo map.

    Love the map though, visually its great and its actually teaching players to 'not' camp, since they are either getting a good roasting off of their own teammates or getting choked by an enemy, and tbh.. its not like big hospital where one can sit on the construction site for the duration of the round. So I think, even with the bushes it actually plays very well.
    If my trollery drives you crazy, you'd better put on your seatbelt.






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