changing mapname and obj

Hi, I have a Flo, destroy map called Museum and I want to make a bdx, c4 version of it called Museum_c4
I have always built new maps so I have never messed with this stuff so I have no clue what to do . If there already exist a tutorial to change the name of a map you already have and to change the objective please Point me to it.
(I saved a copy of the original flo version i wanted to keep on my desktop for now.
What I know is If I go edit.world info properties-worldinfo-mission info, I can change the
mission name from "Museum" to "Museum_c4"
Mission type from "de" to "c4"
Template name from "flo_small_de" to "bdx_small_c4"
Full package name from "flo_Museum_de.umap" to"bdx_Museum_c4.umap"
Short package name from "Museum" to "Museum_c4"
Map type from "flo" to "bdx"
objective template I leave at default "no objective"
briefing audio changed from "Brief_ad_destroy" to "Brief_ad_carrybomb"
briefing text changed from "Brief_ad_destroy" to "Brief_ad_carrybomb"
Is there anywere else I need to change the name?
and finally how do I get the working c4 obj and bomb to appear in the map?
Thank you for the help / Palepatine]
I have always built new maps so I have never messed with this stuff so I have no clue what to do . If there already exist a tutorial to change the name of a map you already have and to change the objective please Point me to it.
(I saved a copy of the original flo version i wanted to keep on my desktop for now.
What I know is If I go edit.world info properties-worldinfo-mission info, I can change the
mission name from "Museum" to "Museum_c4"
Mission type from "de" to "c4"
Template name from "flo_small_de" to "bdx_small_c4"
Full package name from "flo_Museum_de.umap" to"bdx_Museum_c4.umap"
Short package name from "Museum" to "Museum_c4"
Map type from "flo" to "bdx"
objective template I leave at default "no objective"
briefing audio changed from "Brief_ad_destroy" to "Brief_ad_carrybomb"
briefing text changed from "Brief_ad_destroy" to "Brief_ad_carrybomb"
Is there anywere else I need to change the name?
and finally how do I get the working c4 obj and bomb to appear in the map?
Thank you for the help / Palepatine]
Comments
Of course, always keep a backup of your original so if anything goes tits up, you can always revert back.
To add the bomb and bomb site you can find them in the content browser actor classes tab
After you add them both, don't forget to assign them team properties using F4 when highlighted, then you will need to set them up in the objective editor (mission flow)
Wolvie made a good tut on C4 gametype that might help here
My Portfolio / Site
So...start a new folder there, then copy your basic map there, navigate to it in the editor...and start changing. Now, when you hit save, you're saving there in that new folder AND when you publish, that's where the new publish meta will go and not mess up your old map!
(plus match all your world info and file names.)
This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.
This has been a test of the emergency flame-fest system. Please do not adjust your set.