Agreed-on Competitive Features: Submission to Devs

After discussing suggested comp features this thread(as well as many other threads) in our latest podcast, as well as extensively discussing them on TeamSpeak with other teams, and also while testing comp maps on a weekly basis, I believe we have reached an agreement on a certain number of features that we would like brought forward to improve competitive play.
While the competitive community is much larger than just the ~20 or so members that have mostly agreed on these features, it's important to remember that we are not asking to permanently remove major features, just give admins the ability to further customize their servers in a manner that's conducive to competitive play.
If you have no stake in competitive play, I ask that you please refrain from posting here and share your thoughts in another thread. If you agree with these terms, please post so below.
Mostly Agreed-on features:
1. Ability to disable supported fire. Ex SupportedPosition=False
2. Ability to reduce ambient sound server side. Ex ReducedAmbientSounds=True(Remove additional sounds such as helicopters, jets, random gunfire)
3. Ability to remove automatic weapon reloads. Ex AutoReload=False
4. Ability to disable certain guns and sights and grenades/flashes/smokes. Ex IronsightsOnly=True, etc...(this would likely need more lines to set true/false to different parameters)
5. Ability to remove red dot from showing in the minimap when the enemy fires. Ex MinimapAlerts=False. Along with the the ability to disable enemy spotted by pressing a key. Ex. EnemySpotted= False
7. Update demorec to include features such as pause, slow remind, fast rewing, slow forward, fast forward
7. Additional admin commands for matches such as ability to pause a match, switch sides automatically, set to warmup mode mid match(in case of a dead round.)
8. Ability to set desired parameters in warm up mode. Really handy for teams practicing. Ex. Number of available grenades, respawn delay, etc.
Note:
Items such as sliding are not completely agreed on as some believe a longer delay could be added to dissuade players from using sliding so aggressively instead of outright disabling it from comp. Removing the accuracy cone could not be agreed on as it would create an incredibly large divide in gameplay between pub and comp players (we also don't think the devs would have gone along with this one.) Sprinting and reloading was also not included as some believe the slow down in gameplay was not warranted. Aimpunch was also not included as is actively being discussed and there's many opposing opinions.
I'd also like to thank Colts from iog, as well as Doba from IK, SSKWanted from SSK, revert and vortex from i9, rokis and eKcomm from iNv, as well as others i'm forgetting for all the time they've put in helping make the comp community stronger. While somemtimes we may falter and succumb to insults, the majority of time we're just trying to improve this little game called America's Army Proving Grounds.
Devs - If you could acknowledge to consider these requests it would be greatly appreciated. In a previous thread a dev posted that they were hesitant to move forward with any "comp features" because we could not agree. The above list has gone through exhaustive discussion and is our submission for desired features, at least for now. You'll find none of these are game breaking and simply allow server admins to have a bit more control over their servers.
While the competitive community is much larger than just the ~20 or so members that have mostly agreed on these features, it's important to remember that we are not asking to permanently remove major features, just give admins the ability to further customize their servers in a manner that's conducive to competitive play.
If you have no stake in competitive play, I ask that you please refrain from posting here and share your thoughts in another thread. If you agree with these terms, please post so below.
Mostly Agreed-on features:
1. Ability to disable supported fire. Ex SupportedPosition=False
2. Ability to reduce ambient sound server side. Ex ReducedAmbientSounds=True(Remove additional sounds such as helicopters, jets, random gunfire)
3. Ability to remove automatic weapon reloads. Ex AutoReload=False
4. Ability to disable certain guns and sights and grenades/flashes/smokes. Ex IronsightsOnly=True, etc...(this would likely need more lines to set true/false to different parameters)
5. Ability to remove red dot from showing in the minimap when the enemy fires. Ex MinimapAlerts=False. Along with the the ability to disable enemy spotted by pressing a key. Ex. EnemySpotted= False
7. Update demorec to include features such as pause, slow remind, fast rewing, slow forward, fast forward
7. Additional admin commands for matches such as ability to pause a match, switch sides automatically, set to warmup mode mid match(in case of a dead round.)
8. Ability to set desired parameters in warm up mode. Really handy for teams practicing. Ex. Number of available grenades, respawn delay, etc.
Note:
Items such as sliding are not completely agreed on as some believe a longer delay could be added to dissuade players from using sliding so aggressively instead of outright disabling it from comp. Removing the accuracy cone could not be agreed on as it would create an incredibly large divide in gameplay between pub and comp players (we also don't think the devs would have gone along with this one.) Sprinting and reloading was also not included as some believe the slow down in gameplay was not warranted. Aimpunch was also not included as is actively being discussed and there's many opposing opinions.
I'd also like to thank Colts from iog, as well as Doba from IK, SSKWanted from SSK, revert and vortex from i9, rokis and eKcomm from iNv, as well as others i'm forgetting for all the time they've put in helping make the comp community stronger. While somemtimes we may falter and succumb to insults, the majority of time we're just trying to improve this little game called America's Army Proving Grounds.
Devs - If you could acknowledge to consider these requests it would be greatly appreciated. In a previous thread a dev posted that they were hesitant to move forward with any "comp features" because we could not agree. The above list has gone through exhaustive discussion and is our submission for desired features, at least for now. You'll find none of these are game breaking and simply allow server admins to have a bit more control over their servers.
Comments
My Portfolio / Site
These all server setting requests we already have enemy spotted off option in server settings.
I love this community!
My Portfolio / Site
Only point 2 is questionable for our team about reducing ambient sounds.
Too bad demorec wont get an UI soon, how about reducing bugs like crashes and names not changing if you switch via mouse click instead of over F4 with numbers
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
pretty sure thats been fixed. I'll have to test and see.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
Yah I agree that should be gone. Nade suppression from nades blowing up above you is ridiculous it's almost like it blew up close to you and gave you 50% or more dmg.