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Comments
Supported fire is already op your rewarding a player who goes supported who is already hard enough to shoot with supression and lazer beams by giving his opponent aim punch for the hits. Thats a neg impact on gameplay.
As well your rewarding people who hipfire first rather than zoom in first when the accuracy cone is rewarding players who zoom in first those 2 elements cancel each other out. Meaning you are now left with spray and prey - whats the point of have 2 things if one cancels the other out? Thats like having a cast for a fully healthy leg. So basically a player who hipfires first then zooms in is most likely to get the kill rather than someone who zooms in right away.
Oh and there is this