Spring Street (Competition Version)
-=}WoLvErInE{=-
Posts: 1,169Player
Spring Street Competition Version
Change log: Jan 10th 2016 -
* Adjusted overall Ambient sound to about 35%
Change log: Jan 7th 2016 -
* Added original re-verb volumes.
Change log: Jan 6th 2016
* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.
*****Known Issue********
Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.
Remember this is to test the above things and not to spending time getting out of the map.
We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)
Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!
Thank you and looking forward to your feedback!
Download:
http://steamcommunity.com/sharedfiles/filedetails/?id=594912271
Change log: Jan 10th 2016 -
* Adjusted overall Ambient sound to about 35%
Change log: Jan 7th 2016 -
* Added original re-verb volumes.
Change log: Jan 6th 2016
* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.
*****Known Issue********
Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.
Remember this is to test the above things and not to spending time getting out of the map.
We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)
Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!
Thank you and looking forward to your feedback!
Download:
http://steamcommunity.com/sharedfiles/filedetails/?id=594912271

Comments
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
Thanks for you hard work Wolverine ..well get feedback shortly
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
Bam, nothing personal, but your views on this game to not align with the stakeholders of this project.
Fragmovie 6 | iNv Discord
FGNL Season 1 Champions
FN Season 2 & 4 Champions
Edit: I noticed playing lower bank, you could crawl up and I wouldn't hear due to other firefights in the game, however on a 1v1 I could hear proning extremely well. Much higher than open beta as well, which may be of concern also tactical is loud. That's my quick feedback.
We also brought TOTS in to spec for a bit, and he is really aware of the blocking being broken.
Change log: Jan 7th 2016 -
* Added original re-verb volumes.
Try this set-up and see how it feels.
My Portfolio / Site
-One thing i noticed is that you fall through the set of bricks near the light Humvee on the defensive side if you vault on top of them
2016 FraggedNation Season 4 Champion
2015 FraggedNation Season 2 Main Champion
2015 ESL Test Cup Second place
2014 FraggedNation UMM Tournament Champion
2014 FraggedNation Old School map Tournament Champion
2014 TWL Season 1 Second Place
2013 TWL 7v7 Beta Tournament Champion
2013 TWL 5v5 Beta Tournament Second Place
My Portfolio / Site
My list so far: (You must be able to dedicate time to scrim the test maps and be there to disagree or agree with certain changes or change proposals.)
Colts
Nos
Rokis
Doba
Now just because I am doing this team does not mean you still cannot have a say in what happens on these maps! I just want you to do it differently than post in here. So if someone on your team is in the panel you give your feedback to them and they will bring it up with the rest of the guys. If no one on your team is in the panel than please take your feedback to one of the people on the panel. Remember this is so things can go smoothly. All feedback is welcomed and appreciated. We just don't want to waste wolverines time here. So please lets get this going fellas.
* Adjusted overall Ambient sound to about 35%
My Portfolio / Site
2016 FraggedNation Season 4 Champion
2015 FraggedNation Season 2 Main Champion
2015 ESL Test Cup Second place
2014 FraggedNation UMM Tournament Champion
2014 FraggedNation Old School map Tournament Champion
2014 TWL Season 1 Second Place
2013 TWL 7v7 Beta Tournament Champion
2013 TWL 5v5 Beta Tournament Second Place
My Portfolio / Site